MORTAL KOMBAT II (2026) movie review

A fun, energetic way to kick off the summer movie season.

Mortal Kombat II understands something that many modern blockbuster adaptations still struggle to grasp: audiences do not necessarily want filmmakers to reinvent beloved source material—they want filmmakers to respect it while translating it effectively into cinematic language. And surprisingly enough, this sequel largely succeeds. It is not attempting profound philosophical commentary or emotional devastation. Nor should it. The film knows exactly what it is, embraces its absurdity with confidence, and delivers a thoughtful sequel that also functions as one of the more effective big-screen adaptations of a video game in recent memory.

Mortal Kombat II is about how Johnny Cage joins other fighters in the ultimate, no-holds-barred battle to defeat the dark rule of Shao Kahn, a powerful tyrant who threatens the very existence of the Earthrealm and its defenders.

At the end of the day, Mortal Kombat II is a popcorn movie—an unapologetically violent, nostalgic crowd-pleaser designed first and foremost to entertain. The characters remain recognizable to longtime fans while also possessing enough cinematic depth to sustain an actual narrative. That balancing act matters. Too often, video game movies reduce their characters to costumes and catchphrases. Here, however, the fighters feel like people rather than playable avatars waiting for controller input.

As someone who always gravitated toward Kitana in the games, it was particularly satisfying to see her positioned as an emotional and narrative centerpiece. She is not simply present for fan service or aesthetic appeal; she has agency, motivation, and an arc that helps drive the story forward. In fact, one of the film’s greatest strengths is that no character feels disposable. Nobody feels like an NPC wandering through the background waiting to deliver exposition before disappearing. Each fighter is given at least some measure of journey or development.

Visually, the movie also strikes an effective balance between homage and expansion. Many of the settings evoke the iconic backgrounds from the games—the gothic arenas, shadowy temples, and otherworldly battlegrounds longtime fans will immediately recognize. But the film never feels trapped within them. Instead, those environments are punctuated throughout a larger cinematic world that feels appropriately expansive.

Narratively, the story is a fairly classical variation of good versus evil, but there is enough thematic grounding to give the conflict weight. Beneath the martial arts spectacle and supernatural mythology lies a struggle between freedom and authoritarian control—between individuality and the oppressive force of conformity. It is not especially subtle, but subtlety is not really the point here.

The point is fun. And on that level, the movie absolutely works.

The fight choreography is energetic, the pacing rarely drags, and yes—the fatalities are brutal. But importantly, the violence never tips into unpleasantness. The film retains enough of its heightened video-game aesthetic that the gore feels stylized rather than exploitative. There is restraint within the excess. The movie understands the difference between brutality and ugliness.

Most importantly, Mortal Kombat II remembers that adaptation does not require embarrassment. It never apologizes for being based on a video game. Instead, it embraces the mythology, the characters, the iconography, and even the inherent silliness of the premise with complete sincerity. That sincerity goes a long way.

This is a fun, energetic way to kick off the summer movie season, and longtime fans—particularly those who grew up with the original games—will likely leave the theater with a smile on their face. And sometimes, that is enough.

Ryan is the general manager for 90.7 WKGC Public Media and host of the show ReelTalk “where you can join the cinematic conversations frame by frame each week.” Additionally, he is the author of the upcoming film studies book titled Monsters, Madness, and Mayhem: Why People Love Horror. After teaching film studies for over eight years at the University of Tampa, he transitioned from the classroom to public media. He is a member of the Critics Association of Central Florida and Indie Film Critics of America. If you like this article, check out the others and FOLLOW this blog! Follow him on Twitter: RLTerry1 and LetterBoxd: RLTerry

UNCHARTED action-adventure movie review

The Goonies meets Raiders of the Lost Ark in the moderately entertaining movie adaptation of the hit Uncharted video game series. Of course, therein lies a tonal problem: the movie is never quite sure what tone it wants to strike. Tom Holland and Mark Wahlberg star in the Ruben Fleischer helmed high-flying action-adventure movie that hopes you haven’t played or know much about the video game. Fortunately for me, I wouldn’t even know the cover art of the game, let alone anything about it other than the title. And that is probably why I enjoyed it as much as I did–but that isn’t saying much. #FilmTwitter was up in arms about the boyish Holland playing the grizzled Nathan Drake when the casting was announced. And while I cannot comment on his particular interpretation of the main character from the video game, I can comment on an inability to buy him as the character, as written, for the movie. It’s indicative of the trend of endowing teens and young adult actors (and by extension, characters) with the same qualities and experiences that come with age and experience. I’ll give him this, he is a charismatic actor. The slapdash storytelling comes across as a movie that feels more like a curation of cut-scenes from a video game, a problem that plagues most video game movie adaptations.

Nathan Drake and his wisecracking partner Victor “Sully” Sullivan embark on a dangerous quest to find the greatest treasure never found while also tracking clues that may lead to Nate’s long-lost brother.

What ultimately keeps this movie afloat is the witty, quippy dialogue, completely devoid of any subtext, but will elicit periodic laughter throughout the movie. While I know next to nothing about the video game, I did learn from a fan of the video game that there is a major element from the game that is completely absent from the movie. I won’t mention what that is in order to avoid spoilers. Be sure to wait around for the mid and post credit scenes that setup a sequel. If you do plan to see it, you’ll definitely want to watch it in the biggest premium format in your area. Many of the scenes, especially in the third act, deliver immense size and scope that are best appreciated and experiences on the biggest screen possible.

While I am unsure of the plot of the video game, the movie sets up an emotionally-driven subplot of the Nathan’s search for his long-lost (or gone) brother. But, it never feels that is plays any significant role in the main action plot. In fact, you can remove the whole search for his brother and the movie plays out the same. This is a movie that could have been a nice hybrid between The Goonies and Raiders of the Lost Ark, but it tries to be both of them instead of finding its own expression. Perhaps this is yet another example of how most video game adaptations simply don’t translate to the screen well, because the interactive element is missing.

At the end of the day, it’s a decent popcorn flick to experience in IMAX that is a perfectly fine way to pass the time on an afternoon.

Ryan teaches Film Studies and Digital Citizenship at the University of Tampa. If you like this article, check out the others and FOLLOW this blog! Interested in Ryan making a guest appearance on your podcast or contributing to your website? Send him a DM on Twitter or email him at RLTerry1@gmail.com! If you’re ever in Tampa or Orlando, feel free to catch a movie with him.

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“Sonic the Hedgehog” movie mini review

Formulaic and forgettable. SEGA’s Sonic the Hedgehog is the latest video game movie (VGM) adaptation to race into theatres. After the #FilmTwitter campaign last year to redesign the Sonic character, Sonic emerges an excellent animated design that feels like an extension of his video game self. Unfortunately, this outcry from the public to redesign the nightmarish version that we saw last year caused Sonic’s animation/effects studio to go bankrupt. But hey, the public got a much better Sonic, so I guess it was worth it…right??? That is certainly debatable. I hope that every one of those artists and technicians were able to find jobs with other animation/effects studios. While I feel that this is simply another moderately funny paint-by-the-numbers VGM, after speaking with those that have kids in their lives, apparently it hits the target audience very well. In fact, Reel Spoilers‘s host Kevin R Brackett‘s son Ryan exclaimed, “this is the best thing ever.” While I did not find anything particularly memorable in the movie, it is clear to me that I perhaps did not approach the movie with the eyes and desires of a child. However, I did play SEGA and Sonic growing up, so I do fall within the group that should appreciate the nostalgia of Sonic the Hedgehog. Whereas I was not engaged by Jim Carrey’s Robotnik, others seem to find his performance hilariously entertaining. It was fun to see such a comedic icon on the screen again, but the performance didn’t do much for me. Kevin and his son both thought Carrey’s Robotnik was fantastic! And I know they have a solid taste in movies, so there must be something in this movie that I clearly missed. Maybe I went into the auditorium with the wrong mindset, so please take that into consideration when deciding whether or not to see this movie. Regardless if you have kids, nieces, nephews, or not, I definitely recommend NOT seeing this movie alone. I think this is one of those movies that is best experienced with a friend.

Ryan teaches screenwriting at the University of Tampa. If you like this article, check out the others and FOLLOW this blog! Interested in Ryan making a guest appearance on your podcast or contributing to your website? Send him a DM on Twitter or email him at RLTerry1@gmail.com! You can catch Ryan most weeks at Studio Movie Grill Tampa, so if you’re in the area, feel free to catch a movie with him!

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