Some stories are best left extinct. Looks like we need to implement the lysine contingency with this one. Don’t bring anything back that you cannot control. Jurassic World Dominion represents the final nail in the coffin of this once best picture quality motion picture property. It’s as if the writers never watched the original Jurassic Park nor read Crichton’s masterful novels Jurassic Park or The Lost World; simply watched highlight reels and read Sparknotes. After the disappointing Fallen Kingdom, I was hoping the writers and producers would take that as a cue to return to the legacy franchise’s roots. Instead, this bloated, glorified B-movie (and that’s being generous) delivers an abysmal story, a convoluted web of competing plots, and wasted characters, all underscored by a CGI crapfest of dinosaurs (or, it could be the inverse). Extinct is the magic that made the original one of the most beloved motion pictures of all time. Furthermore, this movie is perpetually in the third act, leaving little room for setup and development. With so much brilliant material from which to pull in the original film and two novels, how on earth did we get the preposterous slapdash story (rather, collection of stories) that we did??? It truly pains me to have to write about the franchise this way, as Jurassic Park is my No.1 favorite film of all time. I think I’ll cleanse my cinematic palate and rewatch Maverick for a third time or watch Jurassic Park at home. Even the first Jurassic World is far more enjoyable than Dominion.
The future of mankind hangs in the balance as humans and dinosaurs coexist following the destruction of Isla Nublar, another Biosyn/InGen dark secret is revealed, giant locusts pose an eminent threat to agriculture, and Owen and Claire embark on a dangerous rescue mission. (Yeah, all of that is in the movie).
There is soooo much going on, here. Clearly, Trevorrow, Emily Carmichael, and Derek Connolly struggled on any singular outside-action story, and made the unfortunate decision to just go with all of their ideas, everywhere, all at once. And when that didn’t work (surprised, as they may have been), they knew they had to get the Jurassic Trinity back (Dern, Neill, and Goldblum) in order to try to make something of this diegetic mess that was probably greenlit while drunk. Seeing the original cast all together is one of the few highlights from the movie, but I wish they had been given more agency and depth. Moreover, character development is a struggle all the way around.
While one may attempt to argue that all art is completely subjective–I assure you that is not the case. Yes, there is subjectivity in art, but there are also accepted best practices and conventions that are time-tested and should be adhered to in order to tell a thoughtful story with logical plotting (unless you know how to break them, and this movie did not). Jurassic World Dominion is objectively found wanting. Not even so bad, it’s good, just bad. Cheesy B-movies with dinosaurs from the first half of the 20th century are more coherent.
When I watch movies like this (like this, meaning movies that really should be taken seriously out of respect for the source material and predecessors), I wonder how on earth could a team of writers forget the screenwriting fundamental convention and best practice of simple plot, complex characters. Instead, in Jurassic World Dominion, we get simple characters, complex plots. The inverse of what works dietetically and cinematically. The outside-action story (supported by strategic and coherent plotting) should be easy to follow; however, the emotional/cerebral subplots and character development add the thoughtful complexities that provide depth for cinema. While none of the Dominion stories Trevorrow attempted to bring to to the silver screen are compelling in any way (and contradict past precedent plotting or themes set in the franchise), any two of them would have made for a better main and subplot than any combination of all 4+ of them.
The fan service is both prolific and incredibly forced. Is there anything wrong with strategically placed fan service–those moments or references that only legacy fans will appreciate? No, definitely not. Is there anything wrong with fan service that isn’t emotionally earned in the present movie? Yes, definitely yes! From beginning to end, the fan service is everywhere, and very few of those moments pay off dramatically or emotionally. Perhaps if Maverick had come out first, then Trevorrow’s team would have observed how to integrate nostalgia and throwbacks perfectly. Nostalgic gestures like most of the ones in this movie are empty–devoid of any substance. There is one moment, in particular, that is so unlikely (the logic escapes me) to have happened that it’s practically impossible; however, it’s written into the movie in an attempt to forcibly craft some poetic justice.
If you’ve readthe novels Jurassic Park or The Lost World, then you’ll remember how significant the character of Lewis Dodgson is. And, I did appreciate how Trevorrow brought Dodgson and Biosyn back because the roles they play in the novels, especially The Lost World, are incredibly signifiant to the plot. No spoilers, but Dodgson is way more than the guy that paid off Nedry to steal the embryos and giving rise to the GIF and callback “Dodgson, Dodgson, we’ve got Dodgson, here!” I just wish Trevorrow and his team took more inspiration from the novels than a singular character and company. Honestly, The Lost World novel could have been adapted to fill the role as the tertiary movie in the Jurassic World trilogy, considering very little of the plot in the novel was used in the movie adaptation.
Thematically and subtextually, Dominion experiences great trouble. The themes are both counterintuitive to itself and the preceding five films. Much of the subtext defies all known logic, both logic in terms of real-life ecology and how the science of the films was presented in the past. Instead of using the world of the films to write the next and final chapter in the Jurassic era, Trevorrow forces his ecological and anthropological opinions on the plot and characters. Nothing wrong with a writer-director doing that, but it has to be setup diegetically in order to have the payoff the writer-director desires. Otherwise, it sticks out like a puzzle piece that doesn’t quite fit the rest of the puzzle. Nothing in science supports predators and prey or two competing carnivores peacefully coexisting in some sort of ecological utopia; it’s illogical.
To end on a positive note, and aside from the return of the original cast, there is only one part (well, it’s really two scenes) that put a big smile on my face. And it’s the return of the Dilophosaurus!! And considering she makes an appearance in the trailer, this is not a spoiler. It’s only taken since 1993 to give Dilophosaurus some (non-holographic) screen time! I’m glad it wasn’t turned into a main dinosaur in this movie; how she was reintroduced and used was just right, and has a great payoff.
If you love the original Jurassic Park and first 2/3 of The Lost World, then you’re probably going into this one with the wrong mindset. If you go in with a desire to be entertained by a glorified popcorn B-movie, then you’ll likely have more fun than I did. Perhaps I went in with the wrong mindset, thinking that it was going to fix whatFallen Kingdom failed to do. Do yourself a favor, and watch it in IMAX, Dolby, or other premium format because it is a visual spectacle that is in perpetual third act gear the whole time.
Ryan teaches Film Studies and Screenwriting at the University of Tampa. If you like this article, check out the others and FOLLOW this blog! Interested in Ryan making a guest appearance on your podcast or contributing to your website? Send him a DM on Twitter or email him at RLTerry1@gmail.com! If you’re ever in Tampa or Orlando, feel free to catch a movie with him.
While the official announcement was unaccompanied with fanfare, the overturning of the landmark ruling in “U.S. v Paramount Pictures, Inc., et al” (1948) on Friday, August 7, 2020 marks a turning point in the business of modern cinema. Also known as The Paramount Decision and The Hollywood Antitrust Case, this ruling marked the end of Hollywood’s Golden Age and the decline of the Studio System that upheld it. What exactly does this mean for the business moving forward? Short answer: nobody knows, and anyone claiming to know what IS going to happen is incredibly presumptuous. However, by looking at the history of the 1948 ruling and the current events surrounding the August 7th ruling, we can explore this watershed moment in the film business, both past and present. Furthermore, we can extrapolate from past precedent what may happen or even could happen today. One thing is certain, we are in rapidly ranging and even uncertain times due to the direct and indirect impacts of the response to COVID-19. Although the federal court began reevaluating this case in late 2019, it is undeniable that the impact of the response to the effects of the virus may have played a latent role in the final decision. From a massive increase in streaming content options to premium paid video-on-demand (PVOD) to continued (at the time of this writing) delays in returning “big ticket” first-run movies to theatrical exhibition, there are many factors at play here. Not to mention questions such as “if I am an indie filmmaker, will I be able to get my movies in theatrical chains,” “does this mean that Amazon or Apple will buy up struggling chains like AMC,” or “if I am a screenwriter, will I still be able to submit my screenplays to studios if they are completely vertically integrated?” Perhaps this exploration of the past, present, and future of the film business in light of the overturn of the Paramount Decision won’t be able to provide definitive answers, but it will provide historical, empirical, and observational evidences to suggest what may or could happen moving forward.
In short, the Paramount Decision (1948) was a landmark case in which the US Government forced the eight major/minor studio players to end the practice of block booking, divest themselves of their respective theatre chains (sell them off), and modify the practice of long-term employee contracts (although, this practice would continue until the 1960s). This marked the beginning of the end of the Studio System, AKA Hollywood’s decentralization. But before we can even begin to understand the significance of the August 7, 2020 decision that overturned the landmark ruling, we have to jump in the wayback machine and head to Hollywood’s Golden Age (recently seen on Ryan Murphy’s Hollywood, a 2020 limited-run series on Netflix).
What was the studio system anyway? It was the arrangement of film production and distribution dominated by a small number of studios in Hollywood. Historically, the term refers to the practice of large motion picture studios, between the 1920s-60s, of producing movies primarily on their own backlots with creative personnel often under long-term contracts, and which dominated exhibition through the vertical integration of company-owned movie theatres. Block booking was also a common practice at this time. This process forced theatres to accept a block of movies from a studio. If an independent theatre wanted to show Movie A, then the studio would require the theatre to also accept and show Movies B, C, D, and E too.
Years before the U.S. Supreme Court ruled against the once powerful Paramount Pictures, the biggest studio in Hollywood at the time, there were constant legal and ethical issues plaguing the storied studio system that produced some of the most foundational films in cinema history. Back during the height of the studio system, there were eight principle players: the Big Five and the Little Three. The Big Five was comprised of: Paramount, MGM, Warner Bros., 20th Century Fox, and RKO; the Little Three included Universal, Columbia, and United Artists. You may (1) recognize some of those names today and (2) notice that there is a famous studio conspicuously missing. The latter is due to Walt Disney Studios being in its infancy during this time. Ironically, it would become nearly completely vertically integrated in the 20th and 21st centuries, minus owning a chain of movie theatres. In a manner of speaking the Walt Disney Company operates in a very similar fashion to that of its older brothers and sisters.
When I took a tour of Paramount Pictures back in 2015, I asked how many full-time staff worked on the lot. And the tour guide responded with 30-40 people. That’s right, only 30-40 people at the time. While that number may have fluctuated in the last five years, it leads me into one of the practices that came to a close when the Studio System fell. Prior to the Paramount Decision and the development of professional unions, studios held movie stars, directors, writers, and others to longterm contracts (with few, if any, options). Contracts were so tightly managed, that studios would loan stars to other studios, for example Paramount may choose to loan out Mae West to M-G-M in exchange for Judy Garland. The on screen talent wasn’t the only area treated as a commodity, virtually every role in front or or behind the camera was under contract to a studio, including directors and writers.
While this looks like an infringement upon civil liberties through our 2020 eyes, and there are many reasons it should, there was something positive regarding employment during the Studio System: job security. When you worked for the studio, you worked for the studio and made all its pictures. Meaning, you knew you had regular employment until your contract was satisfied, you quit, or were fired. Employees didn’t have to worry about when and where the next gig was; employees went to work, Monday through Friday if you will, just like other working professionals. Furthermore, this centralized human resources system also made it possible to apply for vacant positions as a director, writer, craftsman, or any other position. There were also a great number of formal apprenticeships for those who were trying to break into the system. Sounds great, right? Well, yes and no. Yes, for reasons of streamlining the hiring process and providing stable employment in the field; and no, because the studio (that also likely controlled movie theatres) would not produce or distribute your picture unless you worked for the studio. It was a closed corporate system, so independents were largely kept out of it. From submitting screenplays to theatrical distribution, aspiring filmmakers either had to join the corporate ranks of the studio system or exhibit their pictures in small independent movie houses, IF they could even get the film developed and edited.
Even before the 1948 decision, the studio system and studio-theatre relationships were under attack, but the studios were able to find loop-holes and political alliances in order to avoid the breakup of the vertical integration that was expensive to maintain but highly lucrative. As the movie studios regrouped for continued legal battles in the court system and Justice Department, media mogul Howard Hughes of storied RKO Pictures made the decision to sell off his movie theatres. When The Justice Department made it clear that there were to be no more deals between the government and the movie studios, Paramount sold its movies theaters in an attempt to buy into television. However, after the legacy studio’s continued involvement in all the antitrust cases leading to the final decision in 1948, the government did not permit Paramount to maintain any semblance of a monopoly in the frontier of television.The battle to keep the studio system was finally over. In the end, the Paramount case influenced the growth of television because, among other reasons, RKO and other studios sold their film libraries to television stations to offset the losses from the Paramount Decision. The studios also released actors from those longterm contracts, and many became television stars.
Although there are many side-effects and tangential reasons why the studio system (1) was lucrative and (2) hard to dismantle, there is one root reason from which everything else radiated: control. Everything gets back to control. Control of movie stars, control of writers and directors, control of the distribution and exhibition process. With all this control, the Studio System was able to craft its own narrative and success story. While the system was lucrative, it also racked up a lot of debt. Debt that came from borrowing from banks, exorbitant movie star salaries, and fighting legal battles. Even though the system had a lot of problems, it still gave us some of the best movies of all time, motion pictures that are larger than life, and those that typified the Golden Age of Hollywood. However, this system also protected its own when scrutiny or accusations arose, which is reprehensible. The Hollywood Studio System was truly its own self-contained world that outsiders were only let into through the movies and publicity.
The film business landscape looks much different than it was during and just after the Golden Age of Hollywood. But over time, we have seen a migration back towards the ol’ system of doing things. The most recent examples of borderline antitrust infringement are Disney’s acquisition of 20th Century Fox, AT&T’s acquisition of Warner Bros. Pictures, and Comcast’s acquisition of NBC-Universal. What makes the latter two particularly interesting cases is the simple fact that both AT&T and Comcast own and operate the literal hardware in the ground and air that brings you your connection to the internet. One could read this as a form of distribution. The Disney example is more or less one of reducing the ability to equitably compete for audience dollars and the ability to create jobs. You can read more on the Disney-Fox deal in my article Out-Foxed. While block booking and price-fixing are still illegal, the overturn of the Paramount Decision does create a greater pathway to acquiring movie theatres and the ability to be more greatly vertically integrated than was possible since 1948. Interestingly, movie studios have been legally able to buy movie theatres since 1948, but because of the scrutiny and bureaucratic red tape that would come with it, it was not a practice except in the case of Disney purchasing the historic El Capitan theatre and Netflix purchasing the iconic Grauman’s Egyptian Theatre (sister theatre to the world-famous Grauman’s Chinese Theatre). Disney uses the El Capitan for most of its own premieres, but the movie theatre also shows a variety of other programming. But with this overturning, Disney could choose to only show its movies in the El Capitan, likewise with Netflix and the Egyptian Theatre.
But, so what if Netflix and Disney want to exclusively exhibit their own films in their movie palaces? And you’re right, those two locations do not significantly make a difference in the grand scheme of things; but, what this represents is a microcosm of what could happen more nationally. And that’s why many of us are fascinated by this ruling; we are both anxious and eager to see what happens in this new frontier. Maybe nothing, maybe something. But film academics have a duty to analyze the situation to inform the public of the possible outcomes.
At the time of writing this article, Disney has made no claim regarding any real interest in purchasing the struggling AMC movie theatre chain nor Regal (owned by CineWorld). That said, there is more to explore that isn’t quite as in the face of the public as purchasing theatre chains. While control is the root cause for the machine that was the studio system, the reason the government went after the big studios was in-part because the studios made it nearly impossible for independent filmmakers to get their films into theatres or land distribution deals. If the studio did not produce your film, then it would not distribute it. The inequitable competition field led the US Government to bring about the landmark antitrust case. Lack of competition or lack of an opportunity to compete is what many independent producers, directors, and other creative and technical personnel fear most moving forward. It is highly unlikely that anything major is going to happen overnight; however, the studios now have the latitude, or horizontal if you will, to test the boundaries of their vertical integration and ability to strong-arm the marketplace. Suffice it to say, the studios will be “testing the fences for weaknesses, systematically…they remember” (Robert Muldoon, Jurassic Park).
While Disney may not be presently interested in purchasing a movie theatre chain (according to the August earnings call), the three companies to watch out for are: AT&T, Amazon, and Apple. The AAA threat. Interestingly, AT&T is no stranger to monopolies or even oligopolies (like a monopoly, but when a market is controlled by a few big companies instead of one). Without going into too much detail on the U.S. v American Telephone and Telegraph (AT&T) case, the antitrust case was brought against the telecom giant, owner and operator of Bell Systems. Bell Systems held a monopoly over American and Canadian phone systems, a monopoly that was held since the dawn of the telephone. The end result of the 1982 ruling brought about the breakup of the Bell Systems company into seven regional “Bell” markets. From this breakup we got seven telecom companies, each operating a particular geographic region. Interestingly, four out of the seven companies are now back under the control of AT&T. The remaining three former Bell markets are owned by Verizon and CenturyLink.
If we use the AT&T case study as a parallel model for understanding studios and the film business, we can posit ideas of what may happen in light of the recent overturn. The AT&T model bares many similarities to the Studio System model. We have a monopoly (or oligopoly) that was broken up by the US Government. Then there was a time of division; but slowly those once divested companies were bought up by the big company again, and in AT&T’s case, the original company. Full circle. What’s funny is that this parallel case study involves one of the likely players in this post-Paramount Decision world. By using the AT&T model, reason stands that a big company or two (maybe three) can and will buy up smaller companies to have a larger footprint, thus reducing competition. It happened the telephone world, it can happen in the film world. After being broken up, AT&T made many smart, seemingly benign moves in order to essentially become a phoenix that is greater than it was before its empire was broken up.
What does this mean for studios and movie theatres? It simply means that it is very likely that a major company with deep pockets will purchase movie theatre chains. Simple as that. We have seen this before in the AT&T case study. But it won’t be Disney, Universal, or even Netflix buying the theatres, it will be AT&T, Amazon, Apple, or and/or Sony. Inarguably, the first three are some of the largest, wealthiest, and most influential companies in the world, with the latter having an incredibly diversified portfolio that includes technology and more; what better way to showcase your audiovisual technology than in movie theatres??? Each of these companies has the assets necessary to acquire AMC, CineWorld (Regal), Cobb, and even Cinemark. Interestingly, AT&T, Amazon, Apple, and Sony all have investments in film and tv production. AT&T owns WarnerMedia et al., Amazon operates Amazon Studios, Apple creates original content for Apple TV+, and Sony operates Sony Entertainment et al. It is unlikely that the US Government would permit any of these companies to buy up more than one of the major movie theatre chains, but we could easily see each of the four major movie theatre players getting bought up by corporate conglomerates. While there isn’t evidence to suggest that these four corporate giants would force audiences to go to one of their theatres to see one of their movies, it is entirely possible that those corporate giants would offer additional programming (maybe certain movies primarily released on streaming services) at their company owned movie theatres. Between original and licensed/distributed content, these movie theates, tied to media conglomerates that have major studio investments, may pack the theatres with so many movies that independent filmmakers will have to see alternate means of securing distribution, be that through streaming services, independent movie theatres, or or smaller specialized chains like Studio Movie Grill and Alamo Draft House, both of which are known for catering to cinephiles, including horror fans.
In a manner of speaking, what we are looking at here is a post-modern Studio System. You’d once again have the BIG FIVE (AT&T, Apple, Amazon, Disney, and Comcast) and the LITTLE THREE (Sony, Viacom/Paramount, and Netflix). These eight companies would control the media landscape. And there will be just enough competition that it avoids any antitrust lawsuits (until it doesn’t; that’s how this goes, if you haven’t figured it out), until history repeats itself again. This new studio system will flourish for decades, but then something will happen and the government will step in and break up the companies again, most likely resulting in selling of movie theatre chains or even more sobering, movie theatres become a shadow of their former selves. It is unlikely that movie theatres will completely go away, but their purpose and role in show business may be relegated to little more than a novelty. These studios may reimagine the movie star star system, film/tv/production related unions could lose their power because of the increasing number of employees (not contractors) at movie studios, and/or there could even be more theme parks as a means to generate quick revenue to funnel back into the studio model, much like Disney and Universal Parks and Resorts do for their parent companies. Lots of job creation may happen, but these will lack in the creative latitude that many filmmakers crave.
For many independent filmmakers, the fear of the fallout from the overturn of the Paramount Decision is reduced opportunities to secure distribution deals. But it’s not only the production talent that is concerned. Writers could be greatly impacted; because, in a more heavily vertically integrated system, writers will have far fewer outlets for purchasing or licensure of their screenplays. Disney is a good example of this. Disney rarely purchases screenplays from screenwriters; their common practice is to use in-house screenwriters or commission a writer to pen a screenplay. So, if you are not IN the Disney studio system, then your chances of selling or optioning your screenplay are minimal. Since Disney owns 20th Century Fox, then this same practice carries over into that branch as well. That said, Searchlight Pictures is still a production and distribution company to which independent filmmakers and screenwriters can submit work for purchase, licensing, etc. While Disney is the easy example here, this same practice could be said of any major studio.
More vertical integration means larger companies in a world that is shrinking. This shrinking world could mean trouble for the aspiring filmmaker or screenwriter because of the lack of opportunities to make the transition from page to set to distribution. While this new world may make it more difficult for a screenwriter to sell a screenplay to a studio that is vertically integrated, the director will also face new challenges. Independent filmmakers will have to get their films bought or licensed by a major company in order to get the exposure needed to be able to develop a substantive career. Netflix has a history of being friendly to independent filmmakers (although it has more and more original programming), so an advantage to getting Netflix to buy or option your movie is that you may just be able to screen it at the Egyptian Theatre, which would greatly aid in qualifying for the Oscars or Golden Globes.
While independent filmmakers may face increasing odds against them for theatrical distribution, this post-modern Studio System could create thousands of jobs in the industry. But you will create what the studio wants you to create, which may not necessarily be the stories that you want to tell. And amidst this possible creation of jobs may be a world with far less opportunity for equitable competition for that golden statue and audience eyes.
Ryan teaches film studies and screenwriting at the University of Tampa. If you like this article, check out the others and FOLLOW this blog! Interested in Ryan making a guest appearance on your podcast or contributing to your website? Send him a DM on Twitter or email him at RLTerry1@gmail.com! If you’re ever in Tampa or Orlando, feel free to catch a movie with or meet him in the theme parks!
You know it’s Halloween season when Universal Orlando’s Halloween Horror Nights opens! And this year, it opened earlier than ever. What a banner year it is! Opening weekend with my friends was an absolute blast. Over all, this was a solid year for the event that turns 30 next year. Although there lacks an official theme for HHN29, it is very clearly 80’s nostalgia, complete with the laser lights and electronica sounds that were such a quintessential part of the decade. The lineup of houses is outstanding; from fantastic original concepts to familiar and even historic licensed IPs, HHN29 has something for everyone. New for this year is the Halloween Marathon of Mayhem projection/water nighttime spectacular on the lagoon that has showings a few times a night. Don’t miss it! In addition to houses, the crowd favorite Twisted Tater is back; I remember all too well, last year, the iconic starchy snack was absent on opening weekend. Not this year! Although my friends and I had Express Passes, the general wait times were all mostly under an hour. That number will likely increase the closer we get to Halloween; but for right now, waits are reasonable.
If I was to sum up the experience of this year compared to years gone by, I would have to say that this year’s HHN is less scary than previous seasons. This sentiment appears to be shared by others as well. The trend to catering to younger (and by younger, I mean under 17) and their families began last year with the introduction of Stranger Things. Now, I don’t only go to HHN to be scared–that’s not really the point–yes, is that an added benefit? Sure! But when you watch horror movies on a regular basis and attend this most prestigious Halloween event each year, you’re naturally going to become desensitized to the scares. Therefore, it may become less scary over time, but I would have liked to have experienced more terrifying moments in some of the houses. While I am being negatively critical of the level of terror, I want to emphasize that this IS a solid year, and one that I’ve experienced three times this season and plan to attend more.
This year’s houses: Universal Monsters, Graveyard Games, Nightingales Blood Pit, House of a Thousand Corpses, Depths of Fear, Us, Yeti Terror of the Yukon, Ghostbusters, Stranger Things, and Killer Klowns from Outer Space
This year’s scare zones: Anarch-cade, Zombieland Double Tap, Rob Zombie Hellbilly Deluxe, Vikings Undead, Vanity Ball
Let’s start with my favorite house Universal Monsters! This was the house that I was most eager to experience even before the event began. And I am pleased to report that it exceeded my expectations. In a world of so many remakes and reboots of classic properties, this house delivered a fantastic experiential interpretation of the original monsters that started it all! You get The Hunchback, Creature from the Black Lagoon, Dracula, Phantom of the Opera, Frankenstein’s Monster, Bride of Frankenstein, The Mummy, and Wolfman. Every aspect of this house was planned and executed with detailed precision. We didn’t get some reimagination of these characters in such a way that the house sought to “improve” upon the source material, it was a beautiful display of Universal’s legacy of horror.
My pick for best original concept house is Graveyard Games! This house transports you to a beautiful gothic haunted cemetery that delivers the scares for which you’re searching at HHN. The level of detail in this house is truly outstanding. And it’s not just the undead that are hunting you down. It would have been all too easy to just have another cemetery filled with zombies or other minions of the undead, but here you find any and everything that goes bump in the night and more. This is a house that I could do over and over again, and never get tired of it. I love how much like a real gothic cemetery it feels and that the scares are some of the best at the event this year.
Nightingales Blood Pit is the sequel to Nightingales from several seasons ago. Here you will find yourself in the trenches and catacombs of ancient Rome where sinister, blood thirsty birdlike creatures have taken over the city. Not even Rome’s famous gladiators are a match for these horrifying abominations. If there was an award given out for best facade, then this house would win! I absolutely love the production design on the outside of the house that (1) you can take pictures of and (2) it instantly begins to immerse you into the nightmarish world into which you are about to descend. All that was missing is the aroma from the scene where “the great library of Alexandria was burned” on Spaceship Earth at Epcot.
House of a Thousand Corpses (HOATC) is an outstanding translation from screen to attraction! This is another house with a great facade, and the best one I’ve seen on this building in years. HOATC delivers precisely what you desire to see in this house! Not only does it have some great hillbilly horror scares, but the casting is fantastic, especially the actors playing Captain Spaulding. The moment I walked into the lobby of the store and saw Captain Spaulding standing behind the desk, you could have told me that it was Sig Haig and I would have believed you. You get it all, blood, guts, the music of Rob Zombie and more.
Depths of Fear is likely the weakest house out of the lineup this year. And it’s not because the concept is weak as much as it is the execution. I get it. It was going for Aliens set underwater. But for most of the house, I wouldn’t tell if I was in outer space or in the depths of the ocean. If this was supposed to be a horror comedy house, then I think I would have liked it more, but I don’t think the comedy was intentional. Although the costuming, puppet design, and other effects were creative, they lacked anything truly scary. Maybe this was another house, much like Stranger Things, that was supposed to appeal to a younger audience.
You may find yourself in the US house at HHN29. Based on the popular Jordan Peele movie released earlier this year US takes a stab at adapting Peele’s movie into an attraction. And if you’re a fan of the movie, then you will most likely enjoy this house because it is virtually every major plot point from the movie. The design and attention to detail is right out of the movie. As I found the movie to be just okay, I also find this house to be just okay. I can certainly understand why it was chosen over Toothfairy (which was actually a better and scarier house concept, btw) because of the box office success.
Bring your parka if you want to survive the night in Yeti Terror of the Yukon. Universal Creative delivers another excellent original concept house, loosely inspired by last year’s Revenge of the Swamp Yeti in Slaughter Sinema. So much fun! Not only is this house full of traditional scares, but it is incredibly fun. Completely re-doable. Although you are inside a sound stage, you will feel as though you are braving the icy temperatures of the Yukon. One of my favorite scares is when a giant Yeti arm attempts to grab you from above. Completely unexpected! And the costuming is fantastic too.
Who’re you gonna call? Ghostbusters! Following Universal Monsters, this was the next house I was looking forward to most. And although I was pretty much able to predict what I was going to see in the house, it doesn’t take away from how much fun it was! Many people that are now fans of or regulars at Universal Orlando are unfamiliar with the former Ghostbusters special effects and stunt show that was located where Jimmy Fallon is now. After the house was announced, I was hoping that I would see the same optical effects that the movie and live show used to bring the world of Ghostbusters to a haunted house attraction. And you know what? Universal did just that! From the use of projections and mirrors to a giant StayPuff Marshmallow Man head that smelled of toasted marshmallows, the commitment to staying true to the movie (and even the previous live show) was outstanding.
Returning for a second year in a row is Stranger Things. This time, immerse yourselves in “a solute to all [seasons] but mostly [season two].” My followers who, are friends of Muppet Vision 3D at Disney’s Hollywood Studios will appreciate that reference. By all measurable accounts, season three of the hit Netflix series is the stronger one between 2 and 3; however, this house is three-quarters season two. In fact, Star Court Mall, for all intents and purposes, comprises one room–disappointing. I’d say that’s the word that sums up my experience of the Stranger Things house this year. It’s unfortunate that it was disappointing to me because Season Three lended itself to horror so much that I thought for sure it would have been a more significant part of the house.
Continuing the pattern of a scare zone turned house, Killer Klowns from Outer Space (KKFOS) has lots of cotton candy and popcorn for you! As a scare zone this IP worked so incredibly well that I was cautiously optimistic for the house translation. The caution was because I felt that HHN28‘s Trick ‘r Treat worked better as a scare zone (HHN27) than house. I am pleased to report that as successful the scare zone for KKFOS was, it worked equally well if not even BETTER as a house! Everything about this house works incredibly well. From the campy costumes to most memorable moments from the movie, and even the sounds of popcorn and and aroma of cotton candy permeating every nook and cranny. If you suffer from a fear of clowns, then this is definitely a house where you can face your fears!
If there is an overall weak area of HHN28, it is the scare zones. Compared to year’s past, the scare zones seemed to not be as immersive as they usually are. I was told my a team member that some of the house facades and scare zone elements were removed when it was predicted that Hurricane Dorian was going to significantly impact Orlando. As I have only been to HHN opening weekend (Fri, Sat, and Sun), I have not been back to compare what is now there compared to opening weekend. Of all the scare zones, Rob Zombie’s Hellbilly Deluxe is the zone that offers guests the best experience. However, I would be remiss not to mention the brilliant laser and neon lights of Anarch-Cade! I loved the cabinet video games and all the lights that reminded me of an old-school arcade in a mall. The other zones are okay, so definitely don’t miss them. But the zones are the weakest part of the event this season. If for no other reason, they are lacking in scares.
Do not leave HHN29 without watching the Halloween Marathon of Mayhem nighttime spectacular on the lagoon. The nights I was there, it ran at 10, 11, and 12M. Although only about 10mins, it is a great way to pay tribute to Universal’s legacy of horror and each house that makes up HHN29. The music and lights are a direct extension of all the houses, full of 80s nostalgia and neon! If there is an area of improvement for the show, it would be to include some pyrotechnics. The water screens, fountains, and projections are great, but I would have liked to have seen some fireworks as well. Now I know that would be difficult with the show running multiple times, but I imagine that Universal Creative is innovative enough to develop a safe method for setting up the show to have pyro in each showing.
There you have it, folks! A complete review of Halloween Horror Nights XXIX!. As fantastic as this year is, I cannot wait to see what Universal has in store for HHN 30! Maybe we will see the return of past icons or even reimaginations of past houses. Horror Nights is running on select nights now through November 2nd. If you can afford to buy one of the frequent fear passes with express or just one night of express, then you will definitely increase your enjoyment level and minimize the negative stressors that come along with this annual event.
For my friend Dani’s review of HHN XXIX, please visit her blog too!
Ryan teaches screenwriting at the University of Tampa. If you like this article, check out the others and FOLLOW this blog! Interested in Ryan making a guest appearance on your podcast or contributing to your website? Send him a DM on Twitter or email him at RLTerry1@gmail.com!
I finally had the opportunity to experience #HagRide at the Wizarding World of Harry Potter at Universal Orlando Resort. After two previous attempts to ride the mindblowing attraction, I was able to mount my motorbike and be hurled into a world of adventure. My experience was enhanced because my sister and brother-in-law were visiting, and we got to ride it together for the very first time! Additionally, I was able to share the experience with my friend Dani (her review here) because she was just 30mins ahead of us in queue–we found out each other was at the park in queue for HagRide on Twitter–small world! If you’ve heard it characterized as a storycoaster, you’ve heard correctly. HagRide represents the best of coaster and dark ride technologies all rolled up into one innovative attraction that is unparalleled by any other I have experienced. And if you’re like me–averse to the proliferation of screen-based attractions–then you’ll be immensely delighted that this storycoaster is full of practical effects, sets, props, and groundbreaking animatronics. And to answer the question that is likely on your mind, I only waited for 1.75hrs. Would’ve been 1.5hrs but it was momentarily delayed–no surprise there. Is it worth the 3+ hour wait that many are still reporting? For that, I will not provide commentary; however, my brother-in-law who isn’t a big theme park fan because of the wait times said, and I quote, “that was worth the wait.” Thankfully we had unlimited Express Passes because we were staying at the Royal Pacific Resort, but HagRide does not offer an Express Pass queue nor does it open during the hour-early resort guest hours. Bottom line, this coaster is one that you do not want to miss during your visit to Wizarding World Orlando!
I feel that I have been in the Forbidden Forest ever since I began receiving the Press Releases containing artwork, progress photos, and descriptions of the highly anticipated addition to Hogsmeade at Universal Orlando. Every time I read about a new magical creature or the animatronics, I grew increasingly excited. Unfortunately yours truly still isn’t important enough to Universal to be invited to the media events, but I am glad that I at least get the media emails from the resort to keep up with the goings-on at the park. Thankfully, I can now provide you with the review of my first time on the motorbike (I rode the motorbike, my sister and brother-in-law were directly behind me in the motorbike/sidecar respectively). Although it is not fair to compare it to any existing theme park attraction because of its uniqueness, if you compare it to the two existing Harry Potter attractions, then it has the ride vehicle innovation of Forbidden Journey and the storytelling of Escape from Gringotts. The queue and attraction include more than 1200 live trees to truly immerse you in the forbidden forest. Longtime visitors to Islands of Adventure will recognize parts of the queue as belonging to the former Dueling Dragons turned Dragon Challenge coaster. I love looking for the remnants of the past as incorporated into new attractions.
The story begins in the queue–specifically–the preshow (from which, you are looking at 45mins to 1hr wait). Just as Dumbledore opened Hogwarts to muggles, the premise for the story found in Forbidden Journey, Hagrid opens his Magical Creatures class to muggles! Love the parallel there. During your tour, you will encounter magical creatures with which you are familiar and a brand new hybridization created by Hagrid known as Blast-Ended Skrewt. During the preshow, you also get a first-look at your ride vehicle, Sirius Black’s flying motorbike (that you can also see in the video on the Hogwarts Express as you travel from Diagon Alley to Hogsmeade). After the preshow and prior to mounting your bike, you continue to meander the labyrinth of hallways filled with dragon and other creature eggs, graffiti from Hogwarts Students dec the walls, yes even venders selling food and drink in queue because of the long wait time. Because Hagrid loves the students, their sneaking around and all, he is wokring with Arthur Weasley to finish the train of motorbikes that will take students and you out into the Forbidden Forest in large groups to see the Blast-Ended Skrewt. Of course, something goes terribly wrong and hijinks ensue! Prepare for the ride of your life as there are launches, twists, turns, and even some pitfalls along the way.
HagRide excels in both its delivery of the narrative and spectacle. It is both impressive from a technical marvel perspective and experiential one. The long and short of it is that HagRide is FUN! You will want to ride it again and again. Although you will probably not want to wait 3+ hours, time and time again. Whereas I do not typically scream on or truly get lost in an attraction, this one successfully transported me to the Forbidden Forest in both mind and body. I screamed and whoah’d multiples times! Not knowing what lies ahead held me in suspense, and delivered in spades, after every windup. I was holding onto the handlebars of the motorbike as if I was actually on one. If I closed by eyes, I’m confident that I would truly feel that I was on a motorbike zooming through a forest. Every moment, every prop, set piece, and turn earns your screams and laughter! You’ll be captivated by the production design and incredible animatronics the entire time and even after you exit the attraction!
Impressive. That is the one word, aside from fun, that truly captures what it is like to experience HagRide. The combination of technologies integrated into the design of the attraction has never been seen before. No flight simulator can replicate what Universal Orlando Resort was able to deliver in this attraction. There is even a moment that you shot up a nearly vertical ~70ft track section, just to pause for a few seconds then shot backwards through the dark–think Expedition Everest, but BETTER and more intense. That’s not the surprise that awaits you on HagRide, there are seven launches and a 15ft drop (won’t tell you were it is). There was such a huge possibility that the focus could have so easily been on the technology–see what we can do now–but I am pleased to report that the technical advancements never take away from the narrative. There is a perfect balance of spectacle vs narrative; the show and ride technology serve the park guest by enhancing the experience. HagRide effortlessly weaves the story into the mechanics of the attraction in such a manner that you will truly want to experience it again and again to witness what you may have missed on the first time around. I certainly need to return for more re-rides to continually take everything in.
With so much to see on HagRide, you will likely notice some detail in the queue or on the ride that you may have missed before. Definitely make the time to experience Hagrid’s Magical Creatures Motorbike Adventure!
You can catch Ryan most weekends at Busch Gardens Tampa, SeaWorld Orlando, Universal Orlando Resort, or Walt Disney World. So if you’re in the area, let him know and you can join him in the parks.
Ryan teaches screenwriting at the University of Tampa and has been writing on theme parks for more than five years. If you like this article, check out the others and FOLLOW this blog! Interested in Ryan making a guest appearance on your podcast or contributing to your website? Send him a DM on Twitter!
March 2019 marks Busch Gardens Tampa Bay’s 60th anniversary! Opening on March 31, 1959 as a free-admission destination with a tour of the Anheuser-Busch brewery, tropical gardens, and a bird show, this one-time tourist stop offering free beer has become a world-class theme park known for its figure skating and animal shows, train safari, but mostly its exhilarating roller coasters, some of which are regularly ranked amongst the best in the world. Predating the opening of nearby Walt Disney World by more than a decade, Busch Gardens Tampa Bay has undergone name, identity, and leadership changes over the decades to become the theme park that it is today. Surprisingly, there are remnants of the original Tampa Anheuser-Busch park in plain sight. But what is the Busch Gardens story? And just how did it go from a free-admission brewery offering free beer to the word-class destination that it is today? Time for a history lesson. Let’s grab a beer and hop in our time machine to explore the history of Busch Gardens Tampa Bay.
In 1959, roller coasters were not thought of, but there was certainly a foreshadowing of what was to come. With the opening of the brewery, the Anheuser-Busch property featured a facility tour, free beer, exotic garden, and aviary. In addition to the aforementioned, there was also a “kind of a ride,” As Jurassic Parks‘s John Hammond would put it. This then-attraction was known as the Stairway to the Stars. At 80ft long, it was the longest single escalator in the world at the time. Not seen as a ride per se at the time, looking back, it is clear that Busch Gardens was always concerned about the guest experience and providing more than just the beer it produced. You can liken what Anheuser-Busch was doing with the Tampa brewery to the Coors Brewery tour in Golden, CO (near Denver). Instead of mountains for the guests, the Busch Brewery provided a tropical environment in order to immerse the guests into the world of the Tampa brewery. Although the brewery is no longer in existence, the Hospitality House, where guests exited the tour, is still there! You know it as The Garden Gate Cafe where Guests 21+ can enjoy complementary beer. This hospitality business model would continue until a pivotal change in 1965.
What was to open in 1965 would completely alter the hospitality facility, and set it on the course to become the Busch Gardens we see today–and can still experience. What I am speaking of is the world-famous Serengeti Plain! But before the African animal habitat opened, the 1960s also brought about other changes that paved the way for the still-popular attraction. Now named the Serengeti Overlook Restaurant, the Old Swiss House opened in 1964. In the same vein as today, this restaurant offered a cafe on the main level and a full-service upscale dining restaurant on the upper floor. In fact, it was recognized as one of the finest dining experiences in Tampa. To this day, you can enjoy a quick service restaurant in the pub and an upscale buffet on the top floor.
Years 1965-66 delivered guests attractions that began the transformation from a brewery to a theme park. In 1965 the Serengeti Plain, the first habitat of its kind, opened! Never before had an expansive animal habitat opened providing guests with the opportunity to observe exotic animals in their quasi natural environment. There was no Disney’s Animal Kingdom and Zoo Tampa was still evolving from a municipal animal park to a formal zoo. This unique offering began the transformation from elaborate brewery tour to zoological attraction! To provide guests with an up close and personal view of the African animals, it opened a monorail! That’s right, before Walt Disney World’s famous monorail opened in 1971, the Busch Gardens monorail was transporting guests through its highway in the sky five years prior. The monorail was not included in the brewery tour, but was a nominal $1.50 for adults and $0.75 for children. Think of Busch Gardens at this time as a state park that has a cheap admission with a la carte attraction offerings. The motto for the monorail tour and Serengeti Plain was “where people are caged and animals roam free.” During the 1960s, Busch Gardens was the No.1 tourist attraction in Florida!
The 1970s would introduce major competition just east of the park. What could have possibly opened in the 1970s that would drive up the competition exponentially? You guessed it, the opening of Walt Disney World on October 1, 1971. The 1970s and into the 80s saw massive expansions to keep the guests coming to the park with Disney World being just an hour away. In addition to the monorail experience, Busch Gardens added the Trans-Veldt railway (now the Serengeti Express, and during Christmas Town the Sing-a-long Express) to transport guests around the perimeter of the Serengeti Plain. In addition to the iconic train, Busch Gardens added the Moroccan Village, featuring performers, vendors, and artisans, which now functions as the entryway into the park. Stanleyville was opened to provide a space for additional animal encounters, shows, and gardens. Still, Busch Gardens had no rollercoasters. It had the Stairway to the Stars, monorail, and train, but no thrill rides. That would change in 1976 with the introduction of Python! Python would be the first rollercoaster at Busch Gardens, and it included two inversions (corkscrews). Elsewhere in the park, Skyride, Stanley Falls log flume, and the African Queen boat ride (similar to Magic Kingdom’s Jungle Cruise) were opened.
With all the African-centric animals, attractions, etc being added to the park, Busch Gardens began using the name Dark Continent, later changed to Busch Gardens Africa. During the 1970s, Busch Gardens Dark Continent changed from a free general admission plus a la carte pricing for all the attractions to a similar setup at Magic Kingdom in its early days. The general admission would be nominal and some offerings were included, but there were upgrades for many of the more elaborate attractions. What could have been a decade of setbacks, with the opening of WDW, was actually the most expansive in Busch Garden’s history! In order to support the growth of the theme park, Anheuser-Busch incorporated Busch Entertainment Corporation in 1979. Later that year, Busch Gardens Williamsburg opened, and the one-time brewer was now a theme park conglomerate.
The 1980s saw more expansions and attractions. Most notable is the addition of Timbuktu (now Pantopia), the largest (in land area) expansion at Busch Gardens to date. Attractions in Timbuktu included the kiddie coaster Scorpion and the Phoenix. Not far from Timbuktu, the Congo area was added with the main attraction Congo River Rapids. Over in Stanleyville, Busch Gardens opened the Stanleyville Theatre, which offered a variety show. Between Stanleyville and the Bird Garden, the Dwarf Village, designed for children, opened. Many expansions during this time! And both kids and older guests where thought of in order to give everyone a quality experience.
Located where Sesame Street is now, the Dwarf Village featured a rustic, wood-shingled tree house, equipped with a tube slide, webbed rope for climbing, a miniature car ride, a canoe ride, a “cloud bounce” air mattress made for jumping, a ball crawl, and a tunnel maze, among other attractions. It also contained statues of dwarfs, mushroom houses, and Leprechaun Lane where the little people are busy all day long. Bringing Broadway to a theme park, the Moroccan Palace Theatre opened with the show Kaleidoscope. This show was regarded as the most lavish Broadway style attraction in any theme park in the world, at the time. During this time, the old monorail cars were replaced with newer versions that resemble the monorail at Disney World. The last part of the decade saw the African Queen boat ride close–well, get a refurbishment. It became the former Tidal Wave attraction, which has sense been replaced by the Tigris coaster opening this spring. Closing out the decade, Busch Entertainment acquired the Harcourt Brace Jovanovich Park Group that included neighboring SeaWorld and Cypress Gardens (which would eventually become LEGOland Florida). At this time, the Busch Gardens park in Florida was seen as the flagship park.
One of the biggest changes in the 1990s was the remodeling of the Moroccan Palace Theatre. The stage was converted to an ice stage, and Around the World on Ice debuted! To this day, there is a daily figure skating show at this unique venue. Busch Gardens would see–yet–another name change. This time changing to the name it has today Busch Gardens Tampa Bay. Coaster fever hit the Busch parks. In 1993, Kumba came roaring in, welcoming thrill seeking guests. Fortunately, this is a coaster that can still be experienced today. And I’m pleased to write that after some refurbishments, Kumba is much smoother than it used to be.
Across the park in Timbuktu, the Dolphin Theatre was added; this was a daily dolphin show similar to the one at SeaWorld. The Moroccan Palace Theatre also saw changes; the Around the World on Ice changed to Hollywood On Ice, a show featuring music and moments from classic Hollywood! The 90s was also a time of closures. The Stanleyville variety show, monorail, and Stairway to the Stars, the park’s very first “ride” closed. Due to leadership changes at Anheuser-Busch after the acquisition by InBev, it was decided to close the Tampa brewery. The last handful of workers punched out for the last time in December 1995. With the closure of the brewery, it seemed the heart of the park stopped beating. Although there was no more brewery to tour, the free beer would continue and guests could still visit the stables where the famous Clydesdales resided. Other closures included The Dwarf Village, which was replaced with The Land of Dragons.
The mid to latter 90s would also see another land expansion. This time, the park was turning to the pharaohs. Opening with the new land of Egypt is a coaster that is still ranked as one of the best in the world–Montu! As Busch Gardens has always had a commitment to education, a replica of King Tuts Tomb opened in the Egypt area. The ice show at the palace would change from Hollywood on Ice to World Rhythms on Ice in 1998. The ride simulator Questor was changed to Akbar’s Adventure Tours starring Martin Short. This attraction took park guests on a wacky tour of Egypt. In the center of the park, Busch Gardens erected a dueling wooden rollercoaster in 1999 that has since closed, but will be reimagined as a new hybrid coaster in 2020. You guessed it, this wooden coater is Gwazi. It was built on the former site of the brewery.
Probably the biggest addition to the park in the early 2000s came in 2000 with the inaugural year of Howl-O-Scream! Busch Gardens’ premiere Halloween seasonal event is still the biggest seasonal offering to date, drawing guests from all across the region and other parts of the country. Other additions in the early 2000s included the comedy safari themed Rhino Rally (an attraction that I sorely miss). If you were to take the Jungle Cruise and Kilimanjaro Safari from WDW, and combine them, this is the attraction that you would get! After a few years run, the Dolphin Theatre was closed and remodeled to be the Timbuktu Theatre.
The first attraction to call the Timbuku Theatre home was the former R.L. Stine’s Haunted Lighthouse 4D, but it was replaced with Pirates 4D early on. Rhythms on Ice closed to make way for Katonga. Coaster fever hit the park again, and the drop coaster Sheikra was opened! Not only was it the tallest coaster in Florida at the time, it was also the first dive coaster to include an inversion. More sad closures hit the park, the park’s very first coaster Python was closed after 30yrs of operation to the day (plus one). Midway through the 2000s decade, Busch Gardens Tampa Bay changes its name to Busch Gardens Africa. In place of the Python coaster, Busch Gardens created the Jungala area, which is home to the tigers and Congo River Rapids, along with smaller attractions for the younger guests at the park. In addition to the rides, Busch Gardens also added a streetmosphere show with characters on stilts in elaborate costumes. Towards the end of the 2000s, Busch Gardens Africa was renamed Busch Gardens Tampa Bay, the name it still holds today. In 2007, Anheuser-Busch (parent company to Busch Entertainment) conducted leadership changes and promotions. As a result, most of the executives were in Orlando as SeaWorld Orlando was now seen as the company’s flagship park, so the company headquarters was relocated to Orlando.
In 2009, InBev (owner of Anheuser-Busch) decided to divest itself of all the Busch Gardens and SeaWorld parks. It sold them off to the Blackstone Group. Over the next several months, the park removed the Anheuser-Busch branding, famous clydesdales, and the free beer. The company name changed from Busch Entertainment to SeaWorld Parks and Entertainment. As part of the acquisition, Anheuser-Busch licensed the name Busch Gardens to Blackstone in perpetuity. Other than the Garden Gate Cafe, Crown Colony House, and Skyride, very little of the early park was left. Land of Dragons, which was the Dwarf Village, was once again rethemed. This time, to Sesame Street. Across the park near the Garden Gate Cafe was a new area with Australia theming and animals! Walkabout Way, an area where you can get up close with kangaroos, wallabies, emus and more! Fans of Rhino Rally are going to remember this date development. In order to plan for the next big coaster, part of the former Rhino Rally had to be closed. The area closed was the water features. Using the old monorail building as the guest load and unload area, the launch coaster Cheetah Hunt was opened.
In the Moroccan Village theatre, Busch Gardens created the Motor City Groove show that entertained guests with a’cappella covers of some of the best music out of Detroit. Replacing Katonga at the Moroccan Palace Theatre was IcePloration! A spectacular combination of acrobatics, aerial acts, and of course figure skating that explored different parts of the world! 2012 was the inaugural year for Christmas Town, a hard-ticketed event that celebrated the season with a fabulous mixture of the traditional and contemporary Christmas music, decorations, light, shows and more! Since 2015, Christmas Town has been included in day admission.
From Timbuktu to Egypt, 2013 brought about more closures including the Pirates 4D show and King Tut’s Tomb. Timbuktu would see an identity change as well with the opening of the drop tower attraction Falcon’s Fury. When Falcon’s Fury opened, the land of Timbuktu became Pantopia. With the name change, the Timbuktu Theatre became the Pantopia Theatre. And this theatre would welcome a new show called Opening Night Critters. This show was quite similar to the Critter Castaways show that was in the old Bird Gardens theatre, but a few changes were made in order to freshen the show. After the opening of Pantopia, Rhino Rally closed permanently. The ride that replaced the iconic brewery, would see its own closure in 2015. And remains closed to this day until the newly reimagined Gwazi opens in 2020. The brewery tour lasted 36yrs; Gwazi was around for 10yrs. Just sayin. With the popularity of food and wine festivals increasing exponentially, Busch Gardens started its own festival in the spring of 2015. Back over in Egypt, a new family spinning-style coaster opened–Cobra’s Curse. The queue for the attraction was the park’s first indoor queue and used the old King Tut’s tomb. In fact, the main chamber of the queue is the former burial chamber of King Tut. To make preparations for the park’s next coaster, the Tidal Wave attraction, which was once home of the African Queen boat ride closed permanently.
The Moroccan Palace would once again see the ice show change, this time to a post-modern extravaganza of popular music and award-winning stunts. In May of 2017, the stage was completely renovated to make way for Turn It Up: the Hottest Show on Ice! The beauty of this show is that the music and choreography can be updated every few years without having to completely redo the show. Last year (2018), Busch Gardens brought back the complementary beer and an entire Bier Fest in the late summer to bridge the gap between Summer Nights and Howl-O-Scream. The biggest news lately is the upcoming opening of Tigris, which is being built on the location of the old African Queen boat ride turned Tidal Wave, turned queue for HOS house, now coaster. That land has certainly seen a variety of uses. Fortunately Tigris looks to be one of the most thrilling coasters anywhere around! It’s fast, has launches, drops, and more. Looking forward to experiencing the newest addition to the park this spring.
There you have it, folks! A history of Busch Gardens from 1959 to 2019. Although the park has undergone many changes over the decades, you can still visit places like the Garden Gate Cafe and Serengeti Overlook to walk where the park’s first guests experienced this outstanding park. With so many events going on at Busch Gardens for #Busch60, the 60th Anniversary of the park, you will want to upgrade your day ticket to an annual pass! Every month, there is something new to experience as Busch wants you to help celebrate in the festivities!
Ryan teaches screenwriting at the University of Tampa and works in live themed entertainment. If you like this article, check out the others and FOLLOW this blog! Interested in Ryan making a guest appearance on your podcast or contributing to your website? Send him a DM on Twitter!