A Theme Park in Flux

DHS_MainIt’s no secret that the Walt Disney World Resort (WDW) is undergoing some massive builds and refurbishments. With Universal Orlando (UO) stealing the leading market share from the media and entertainment conglomerate’s flagship resort, Disney is running to catch up. Although there are a number of refurbishments and builds presently taking place, the one that is the most obvious and potentially dangerous is the near-reboot of Disney’s Hollywood Studios (DHS). Just this week, it was announced that the extremely popular thrill ride Rock ‘in’ Roller Coaster is soon to be closed for a relatively short amount of time; however, during this time, all references to Aerosmith will be removed. Whether that is due to inside or outside influences is not what’s really important. What IS important is the number of closures over the last couple of years and even ones that are reported to be taking place within the next few.

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GMR_VintageIt’s the late 1980s, and then Disney CEO Michael Eisner has an idea for a new theme park at WDW. Unlike other parks which were more strategically planned, this one has a rather spontaneous birth. In short, Eisner desired to put a movie-based ride at Epcot. The name of that attraction? The Great Movie Ride (GMR). Sound familiar? From that attraction concept sprung the now Disney’s Hollywood Studios. The genesis of this park parallels Universal Studios Florida in many ways. Both began as Florida production counterparts to their respective Los Angeles headquarters and both opened within one year of one another featuring attractions based on film/TV IP; furthermore, both parks were active film and television production facilities and offered tours, live audience opportunities, and meet and greets with some of the stars. Back then (from 1989-2008) DHS was named Disney-MGM Studios with a scale replica of Grauman’s Chinese Theatre as the centerpiece. The operating hours were less than Magic Kingdom or Epcot because of the few offerings, so DHS was originally operated as a half-day park. The design of the park was mostly based on the idea of Hollywood at the hight of its golden age in the 1930s and 40s. From the buildings to the backlot, it was clear that this park was celebrating the art of motion pictures.

Map_MGM_Studios

Here is a map of the park at the height of attractions offerings (minus Toy Story Midway Mania and The American Idol Experience both added in 2008).

Disney_GG_HouseDuring the late 1990s and early 2000s, both Disney and Universal began to phase out the Florida production facilities. With that phasing out, the connection to the art of motion picture making began to mitigate. Specifically speaking about, Disney-MGM Studios, there were two major changes that directly affected the identity of the park during this first period of flux. While many may not recall the set tours of Adventures in Wonderland or playing Who Wants to Be a Millionaire, many long-time fans and guests of the park will remember the closure of Residential Street (part of the Backlot Tour) to make way for the now-closed Lights, Motors, Action Stunt Show. Residential Street included, among other houses, THE Golden Girls‘ house (used for the exterior shots starting in the 2nd season). During the pilot episode and the first season of the critically acclaimed show–still–with a huge fan base today, the house seen in the exterior shots (which you can drive to today) was/is located in Brentwood, CA. But I digress. With the closure of Residential Street, the now-closed Backlot Tour had to be reinvented to accommodate the new stunt show. This closure represented the first steps in the eventual identity crisis of the park.

DHS_TOTRegarding the addition of new attractions, the 1990s were a booming time for DHS because in 1994, something huge dropped in. The iconic and popular flagship attraction The Twilight Zone Tower of Terror (TOT) opened on Sunset Blvd! At the time, it was considered the most technologically advanced theme park attraction in the world. The attraction was so popular in Florida that a counterpart was constructed at Disneyland as part of Disney’s California Adventure (DCA). Sadly, Disney has confirmed all rumors and timeframes regarding the rebranding of the DCA Tower of Terror to be rethemed with Guardians of the Galaxy. Beauty and the Beast: Live on Stage and The Tower of Terror welcomed the addition of Rock ‘in’ Roller Coaster Starring Aerosmith (RRC) in 1999. RRC was the first (and still only) roller coaster at DHS and continues to be a huge draw today. In addition to the 1990s welcoming TOT and RRC, Sunset Boulevard would also become the home of the nighttime spectacular Fantasmic! With room for close to 10K park guests, Fantasmic continues to be a popular show that requires guests to arrive 1-1.5hrs prior to showtime. However, the popularity of Sunset Blvd is not immune to radical changes. As you may be aware, and as I wrote in the opening paragraph, it was announced recently that RRC will be undergoing a short but drastic refurbishment in the next month that will transform the coaster into a more generic version of its current self. (Personally, I’d like to see RRC Starring Journey, 21 Pilots, Bleachers, or a range of songs by bands/artists about rollercoasters).

My sister "wearing" Mickey's hat!

My sister “wearing” Mickey’s hat!

The mid to late 2000s began to see some changes that would completely redefine the identity of the park as it continued to move away from the production of television and film. From Residential Street to the center of the park, due to licensing issues with the then new owners of the real Grauman’s Chinese Theatre, Disney erected Mickey’s Sorcerer’s Hat to serve as the centerpiece for the park and as the logo for marketing. In retrospect, the erection of this hat upstaged the Chinese Theatre, representing the end of the first season of Disney-MGM and ushered in the second season. Contrary to popular opinion, the hat was not connected to the eventual renaming of the park in 2008 but the result of the owners of the Chinese Theatre wanting more money for the famous Hollywood landmark to be featured in marketing materials. Obviously, if you have been to the park in the last year, you have noticed that the Chinese Theatre is back to being the centerpiece thanks to–again–new owners of The Chinese Theatre (TCL). It would appear that DHS is going back to its roots in the art of motion picture production, but that may not be the case. While the entrance to the park is almost back to its vintage state, the rest of the park is being redefined and is presently in a state of flux as the seasons change once again.

DHS_NewLogoEven before Star Wars and Frozen, DHS was already in a identity crisis. The most notable change, whether you are a park regular or not, was the complete renaming of the park in 2008 from Disney-MGM Studios to Disney’s Hollywood Studios (on that note, the park will be getting a new name again with the opening of Star Wars and Toy Story lands). Although the renaming is partly due to the disconnect from motion picture making, it is mostly due to MGM falling into bankruptcy. 2008 continued to be a big year of changes with the opening of the still-popular Toy Story Midway Mania attraction located in the Pixar area near then-Animation. Furthermore in 2008, DHS opened the now-closed American Idol Experience (licensed from Fox). It took the place of Doug Live in the show building that was vacant from 2001-2008. From 2008-2012ish, it was extremely popular and hundreds, if not thousands, of park guests auditioned everyday. Towards the end, the attraction would have to cancel shows because so few guests auditioned. The attraction finally closed its doors at the Superstar Theatre in 2014 to make way for the Frozen Live show that can now be seen daily. More recently, the–what was left of the–Backlot Tour is now closed, DHS_ OFSDLalong with the Honey I Shrunk the Kids playground, Streets of America (home to the now deceased Osborne Family Spectacle of Dancing Lights during the holidays); and it’s rumored that in 2018 that The Great Movie Ride (GMR) will be massively rethemed to a Mickey dark ride. Supporting evidence of this is in the decline to renew the–actually still new–licensing agreement and sponsorship of GMR by Turner Classic Movies. The removal of GMR would essentially mean the park will lose all connections to the original idea for the park. Theme park researchers are also predicting the closure of the Indiana Jones Stunt Show to make way for more Start Wars. Looks like DHS is moving into season three of its life. What does all this mean?

dhs_map_2016_aHere is a map of Disney’s Hollywood Studios today. Notice anything?

DHS_TSL_WallIt is clear that this park is continuing to truly find and solidify its identity. If you look at the map above, you will notice that there are far fewer offerings than in the mid-late 2000s at DHS. This new season of DHS is simply the next in a long history of fluctuations. Originally designed as a half-day park, it appears as though DHS is unofficially returning to that model–for now, anyway. Once RRC closes (even though it is for a relatively short time), there will only be a few rides left: Star Tours, Great Movie Ride, Tower of Terror, and Toy Story. As far as other attractions, guests will still be able to enjoy Indiana Jones, Frozen, Beauty and the Beast, Fantasmic, Little Mermaid, and Muppet Vision 3D. Comparing that list to what was offered in DHS’ prime years, the offerings are somewhat anemic. Although it is too early to announce a target opening date for either Toy Story or Star Wars Lands respectively, Disney is known for prolonged expansion construction. So, it is safe to assume that we are looking at 3-5yrs until the lands open. The danger in closing so many attractions over the years and nearly cutting the park in half (when it was already small) is a potential side effect of a significant drop in guest numbers. Hopefully, the numbers will climb back up once the lands open. DHS_SWL_WallThat being said, here is an idea. It’s no secret that Disney is presently losing out to Universal. Of all the parks, DHS is definitely seeing the sharpest decline in numbers (which translates to revenue). Not knowing what the daily operating cost of the park is, I can only speculate; but,  WDW may be in a better position if it were to completely close DHS for 18-24mos and ramp up the construction of Star Wars and Toy Story. With the park remaining open, the construction moves more slowly than if the entire park were to shut down. Cities have proven that this approach works when it comes to massive repairs or expansions of expressways. Would you rather keep a park open that has a few attractions and the new lands take twice as long to build or would it be better to close the park (which could potentially save money in the long run) and the lands open up in half the time? Whatever the case, it’s definitely something interesting to think about. All we can do is watch as Disney’s “movie” based theme park transforms yet again. On the plus side, the new lands look awesome! I will, though, miss the magic of the movies at this park.

Me and my sister during her first trip to Disney World.

Me and my sister during her first trip to Disney World.

“Ben-Hur” (2016) movie review

BenHurJust as epic a story today as it was during Hollywood’s golden age! Paramount Pictures and MGM Studios present the reimagined classic historical drama of Ben-Hur. Appropriately released by two of the most recognized names in the industry harkening back to the early days of cinema, Ben-Hur plays out almost as well as it did decades ago. Sitting in the auditorium last night, I wondered what it was like to see a larger-than-life nail-biting story on the silver screen when the original was released in 1959, just before the final decline of the former powerhouse of motion picture production, the studio system. The grand experience of this film is only overshadowed by the unusual pacing. Typically epic stories require a minimum of two hours, and often come close to 3-hour runtimes in order to do the story justice and tell it visually and emotionally in the most impactful way possible; however, this film is just over two hours. This moderately quick pacing hinders one’s ability to really appreciate the foreground and background stories. The grandeur of the Roman Empire fails to show as prominently as it should have in this film that bares a striking resemblance to Ridley Scott’s Gladiator in many respects. There are many sweeping shots of the Circus (chariot racing arena) that are disappointingly mostly CGI’d. Still, there is something remarkable about this story. Whether you are approaching this film from a historic standpoint (historic in an appreciation for classic Hollywood stories), religious perspective (forgiveness and sacrifice), or simply for the bad ass racing of chariots in a grand arena, you will likely find something to enjoy about this movie.

On the backdrop of the final years of the messiah, Ben-Hur is about a Jewish prince named Judah Beh-Hur (Huston) who is falsely accused and betrayed by his adopted Roman brother Messala Severus (Kebbell). Sentenced to a life of perpetual rowing of Roman galleons in battle, Ben-Hur endears harsh treatment and near-death experiences in order to one day seek his vengeance. Meanwhile, Messala becomes a war hero and favorite of the people and the Roman prefect Pontius Pilate. When the destruction of his ship opens the door for escape, Ben-Hur finds himself washed upon the shore to be picked up by a wealthy African (Freeman) who races chariots–or pays for young men to race chariots. Striking a deal between them, the wealthy African and Ben-Hur work together to train for Ben-Hur to defeat Massala in the circus in order to reclaim his name and truly hit the Romans where it hurts–losing at their own game.

One of the most unique aspects to this film is the parallel plot between the background and foreground, the plot and subplot. At the end of the day, the message of Ben-Hur is one of forgiveness. The forgiveness between brothers and the forgiveness of Christ. Although this is not a film based upon the story of the messiah (or passion), the character of Jesus is an important element in the journey from vengeance to forgiveness. On three occasions, Ben-Hur encounters Jesus, not knowing who he is. Each of these chance meetings can be read as symbolic of the different acts (or stages) in the film itself. As the story of the passion of the Christ is one that many recognize (even those who are not Christians), it helps to get an idea of what is going on in the background at the same time at the story at the forefront of the film.

Cinematically, the film was a little disappointing. It feels like a lot of potential and opportunity for incredible cinematography and production design was wasted. Although there are many wide or establishing shots, the majority of the film consists of American medium shots. It would have been exciting to see more of the physical world of Jerusalem and the Roman Empire but instead we spend a lot of time indoors or in close proximity to our cast. Likewise, I would have liked to have seen more in the way of physical production design. The world on screen should have been one that I could have almost felt. Furthermore, I find that the pacing of the film was not adequate enough to actually tell the story in the manner in which it should have. It’s mostly like there was a 2.5-3hr movie condensed into a typical 2hr runtime. Sometimes epic films are guilty of way too much exposition, but Ben-Hur definitely could’ve benefited from additional development and exposition. Everything just happens too quickly and with minimal challenge.

Chariot racing. That is synonymous with Ben-Hur. And you will get plenty of horses, chariots, and crashes. Not unlike NASCAR of today, chariot racing was all about the violence and crashes. Thousands of spectators gathered to watch heroes battle it out on the ground of the circus (or race track) to see who will be the “first to finish…last to die.” Many early films were more concerned about the spectacle of cinema more so than the story or message. After all, MGM’s famous logo states Ars Gratia Artis (latin for “art for art’s sake”), meaning the goal of cinema was to contribute to the world of the visual and performing arts. Not necessarily to entertain, although that is certainly part of it, but to create beauty, intrigue, and push the boundaries of the mind and eye. One of the most mesmerizing elements of the original Ben-Hur was the chariot racing. Likewise, the most exciting parts of this new incarnation are the sights, sounds, and spectacle of the chariot races.

Although there are certainly areas of the film that disappointed me, as I have mentioned, I highly recommend for anyone who appreciates historic dramas that wax nostalgic the days of the golden age of Hollywood. And who doesn’t love a great chariot race???

“On Cinema and Theme Parks” (part 11)

My BookThis is the second to last part for this series of excerpts from my peer-reviewed book and research study. So, if you’ve enjoyed reading and following, head over to Amazon to order a copy of the complete study with lots of added material from the focus groups and interviews.

Away from hustle and bustle and bright lights of Hollywood, past the palm treelined streets and white sand beaches of Florida, and beyond the Roman ruins on a century-old Italian studio lot is another example of the convergence of cinema and theme parks. Movie Park Germany is a cinema-based theme park in Bottrop-Kirchhellen. It “is a unique theme park, which is devoted entirely to movies. The former Warner Bros Movie World has six theme areas and more than 40 attractions and shows. It will not take long before you feel like a movie star or cartoon hero!” (About Us, 2014).

Moviepark-TorMuch in the vein of Universal Studios Florida, Movie Park Germany blends both the benefits of an amusement park with movie-based themes throughout the whole park. Its motto is “Wow! I’m in the Movies.” According to the website, “Our visitors will not only have the opportunity to meet well-known series Heroes but also get to enjoy first class entertainment like an action-packed stunt show as well as two song and dance shows. For those guests who like it a bit more spooky, the park transforms itself at sunset into an extraordinaire chamber of horrors. In short: There’s a personal highlight for everyone!” (Movie Park Germany, 2014). Unlike Universal Studios parks which have a Halloween theme for two months a year, Movie Park Germany holds on to the very cinema theory that birthed out of Germany and found its way to Hollywood—German Expressionism. Some of the first movies were horror movies, and it is refreshing to see that this park is holding on to its horror heritage throughout the year (Movie Park Germany, 2014).

MovieParkGermanyTourClearly, the idea to create synergy between cinema and theme parks is at the forefront of media conglomerates and business holdings companies. It takes the best of 43 what each has to offer respectively and combines them to create a business entity that has the power to entertain, educate, immerse, and inspire all at the same time. For the guest this means that they can experience the magic of movies and TV in dynamic ways, and for the owners, this means unparalleled cash flows to fund movies, reinvest in the parks, or fund other ventures. But, one set of questions remains. How should a media company choose to theme the parks, what rides to make based on movies, and should a theme park attraction be in the minds of studio executives when looking at screenplays for future movies? At the end of the day, studio executives/media moguls who also run theme park divisions need to know what connections and moves to make in order to assure the mutual success of both the movies and the theme parks.

The final part in this series will be uploaded next week! It will include themes learned from the empirical research method used in this study. The focus groups were located in Florida, New York, Ohio, and California.

In order to return to the beginning of this series, click HERE!

“On Cinema and Theme Parks” (part 5)

My Book

Over the decades, there has been a strong convergence between cinema and theme parks. Studio executives, filmmakers, and theme park designers are working together in ways that serve to support both the movies and the parks that have rides based on the movies. Historically, the beginning of the convergence of cinema and theme parks became apparent in the late 1970s. Following the decline and eventual fall of the original Hollywood studio system in the 1960s, there are some areas that have changed in the production of films (and other entertainment media). According to Allen Scott of UCLA in the writings of Dr. Ralph Casady (1957), some of the changes and transitions dating back to the 1970s are: (1)The penetration of digital technology into all stages of motion picture production (2)The intensified geographic decentralization of production in the greater LA area (3)The proliferation of new markets based on the cross-promotion of intellectual property rights (4)The increased penetration into themed entertainment and video gaming and (5)The merging of, or buying out of major studios by giant multinational media conglomerates (2001). Along with anti-trust government regulation as a result of the Paramount Decision* and the reluctance of big banks to continue to finance motion pictures, film studios were forced to seek new revenues from other sources.

Inside the show building from the former Hitchcock: the Art of Making Movies attraction at Universal Studios Florida.

Inside the show building from the former Hitchcock: the Art of Making Movies attraction at Universal Studios Florida.

More than ever, filmmakers and attraction designers need to know what the cinema patron and park guest both want in order to create a synergistic and dynamic entertainment experience based on a single narrative. The idea is to generate a similar or complementary emotional response during the themed attraction to that experienced by the movie patron during the respective movie. According to researchers Enrique Bigne, Louisa Audreu, and Juergen Gnoth (2004) of Tourism Management, visitor emotions, in a theme park environment, influence satisfaction and behavioral intentions; and, emotions consist of two independent dimensions: pleasure and arousal (2004).  Theme parks are a form of leisure activity because they provide an opportunity for entertainment during an individual’s discretionary time (Milman, 1991). More specifically, movie-based theme parks provide live themed entertainment experiences that immerse the individual into the world of filmmaking or into the narrative itself. As media conglomerates continue to grow and acquire theme park properties (either through the development of new or re-envisioning of old ones) and intellectual property licenses, the popularity of movie-based theme parks will likely continue to grow.

(Check out what you missed by buying my book on Amazon)

Harry Potter and the Forbidden Journey at Universal's Islands of Adventure

Harry Potter and the Forbidden Journey at Universal’s Islands of Adventure

The creators of theme park attractions from movies have to keep in mind two areas to communicate through the attraction: (1) selecting elements from the setting, characters, and narrative to translate; (2) Translating the aforementioned elements in a manner which can be communicated in a physical, tangible, multisensory way. Theme parks have traditionally used two models for cinema-based attractions. Examples of these models can be found at the Universal Studios Florida park (Failes, 2014). One model is the behind the scenes of movie-making and the other model is the ‘ride the movie’ concept (“ride the movies” is the original slogan for Universal Studios Parks). The former is traditionally more of a stage show that takes the park guests on a journey through the production process of a movie (i.e. Earthquake: Ride it Out or Hitchcock: The Art of Making Movies). The latter is usually a more conventional amusement ride that involves moving vehicles through the world and characters of the movie, often facing some sort of challenge within the narrative (i.e. Harry Potter: The Forbidden Journey and StarTours: The Adventure Continues). In recent years, there has been a move from the “behind the scenes” rides/shows to more participatory rides, placing the park guest into the narrative as a de facto character from the movie.

* U.S. V. PARAMOUNT PICTURES, INC., 334 U.S. 131 (1948) The US Government forced the eight major/minor studio players to end the practice of block booking (meaning, films would now be sold on an individual basis), divest themselves of their respective theatre chains (sell them off), and modify the practice of long-term employee contracts (though, this would continue until the 1960s). This marked the beginning of the end of the Studio System, AKA Hollywood’s decentralization.

For previous articles this series, click here:

“On Cinema and Theme Parks” part 4

My Book

Continued from Part 3

One medium being the extension of, or exhibiting a direct connection to, another medium is not a new concept. In fact, this concept of media convergence has been around for as long as multiple mediums have existed. In order to better understand the convergence or synergy that exists between cinema, in particular horror film, and theme parks, it is crucial to understand how we arrived at this point. One thing that film and themed entertainment both have in common is that each tells a story—in a different manner. But, the narrative is often quite similar. Prior to theme parks and cinema (film), there were plays, novels, and oral stories/traditions. The novel is an extension of the oral story, the play is an extension of the novel, cinema is an extension of the play, and the theme park is an extension of cinema. According to Dr. Henry Jenkins, “there has been an alarming concentration of the ownership of mainstream commercial media, with a small handful of multinational media conglomerates dominating all sectors of the entertainment industry” (2004, p1). This is clearly seen in the acquisition, exhibition, and development of theme park attractions based upon movies and, to a lesser extent, television shows.

The first cinemas were setup more like attractions than actual theatres. Perhaps more than coincidentally, theatres began springing up at the same time Coney Island opened its turnstiles around the beginning of the twentieth century; and at this time, cinema itself was still very much viewed as an attraction (Gunning, 1986). According to Tom Gunning (1986), “it was precisely the exhibitionist quality of turn-of-the-century popular art that made it attractive to the avant-garde” (1986, p66). So this concept of the convergence of cinema and theme park (or attraction) is one that dates all the way back to the early 1900s. Since some of the earliest films were of a surreal or horror nature, it is of no surprise that horror played a large role in the development of the cinema attraction. Much in the same way that early cinema was essentially a variety show, in essence, lacked a continuous diegesis, or narrative, the convergence of cinema and theme parks offers a variety of cinema-based attractions that are, indirectly at best, connected to each other. However, instead of the film, itself, being the attraction, cinema-based theme parks and attractions use the narrative provided by a work of cinema and uses elements of that film that can be translated into a real-world experience.

But as with any media convergence, there are also pitfalls to such a synergy between two powerful media. In order to best understand the pitfalls and promises in such a meeting, it is imperative to discuss convergence of two media in and of itself. Understanding the concept of convergence will better prepare filmmakers and themed entertainment designers to select the best elements of films to translate into themed attractions based on movies, in particular horror or action. According to the leader of research into the area of media convergence Henry Jenkins (2004), “media convergence is more than simply a technological shift. Convergence alters the relationship between existing technologies, industries, markets, genres, and audiences. Convergence refers to a process, but not an endpoint” (P1). Over the years, the relationship between cinema and theme parks has shifted. Before, cinema was the attraction; and now, the attraction is infused with cinema. And the handful of multinational media conglomerates own both methods of the exhibition of creativity. With the exception of the Walt Disney Company, many of the other media conglomerates have prominent interests in theme parks and film and television studios; and some also have interests in Broadway productions (i.e. Universal Studios’ Wicked and Sony Pictures’ Spider-Man).

Crossing over into new arenas of revenue requires access to vast media libraries, and that is what many of media conglomerates have at their disposal. This ability to converge areas of media interest in order to generate more revenue is something that contrasts with old Hollywood. Jenkins (2004) remarks that “old Hollywood focused on cinema, [and] the new media conglomerates have controlling interests across the entire entertainment industry” (P34). This convergence greatly influences the way society consumes media and entertainment (everything from movies to theme parks to music to toys and games). More than a cross-promotion of entertainment and media products, the convergence of cinema and theme parks is “a reconfiguration of media power and a reshaping of media aesthetics and economics” (Jenkins, 2004, P35). This reconfiguration comes in many shapes and forms. And, the horror film has found a place within the new configuration of entertainment media synergy. Specifically, the horror film has been used instrumentally in this reconfiguration; evidence of this can be seen in the prolific number of television shows (most popularly zombie shows), movies, and horror/Halloween themed events at theme parks (e.g. Busch Gardens’ Howl-O-Scream and Universal Studios’ Halloween Horror Nights). In these events, horror films provide a vast heritage from which theme parks can draw characters and plots to create temporary attractions to generate more income for the media company. Looking at many of the opening day attractions at movie-based theme parks, horror films were the first films to be translated into themed entertainment.

Part 1

Part 2

Part 3