OutFoxed: Exploring the Effects of the Disney-Fox Acquisition

The Simpsons predicted it nearly twenty years ago, but it’s now a reality. Last week Comcast (parent company to NBC Universal) conceded victory to The Walt Disney Company for the acquisition of most of 21st Century Fox. This bidding war has been closely followed over the months, however, the war has ended and to the victor go the spoils. Today, shareholders approved the acquisition. While the broadcast channel, news, and sports will be absorbed by NewsCorp, most of the Cable/TV, Hulu, and cinema IPs will now be owned by Mickey Mouse including American Horror StoryX-MenFamily Guy, Alien, Halloween, and Deadpool, several cable/satellite channels, and more. While Disney theme park enthusiasts and MCU fanboys and girls out there are, by in large, celebrating this news, there is a lot more at stake that may alter the landscape of cinema and theme parks. Furthermore, the recent AT&T-TimeWarner and Disney-Fox deals may affect the rate at which independent filmmakers can secure distribution for their films or sell/option screenplays to producers. The world of media and entertainment is rapidly changing, but all these changes may not be for the betterment of society.

It’s not everyday that a major news story falls within my niche area of expertise on media conglomerates with major investments in themed entertainment and cinema, but this is definitely one that does. During graduate school at the preeminent University of South Florida, I studied the convergence of cinema and theme parks. This empirical study (available on Amazon) analyzed the relationship between motion pictures and theme parks/attractions as it pertained to the media holdings companies that make decisions that affect both their theme park and cinema divisions. A predictable model for creative design was produced for companies that have investments in both, are the licenser, or the licensee. Although my areas of expertise on theme park and cinema studies can be pulled on often when talking about one and/or the other, this story gets to the heart of my thesis because we are dealing with not only two, but three companies. Three? Yes. Disney and Fox are obvious, but NBC Universal may also be effected since it licenses Marvel (X-Men and Fantastic 4) and Fox (American Horror Story, Simpsons, and more) IPs for its parks. Spiderman belongs to Sony, but we won’t get that deep into this issue. With lots of IPs moving ownership and with a mostly vertically integrated company absorbing a more horizontally integrated company, there are positive and negative effects that concern producers, screenwriters, attraction designers, and others in motion picture, “television,” live entertainment, and theme parks. And not only those of us who work in showbusiness (live themed/family entertainment, here), but the fans too.

Corporate monopoly is the enemy of creativity and variety. This deal, which is one of the biggest film/media deals ever, has far reaching effects upon the industry. Some may even argue that it has danger written all over it. If there wasn’t already a rigid oligopoly amongst the studio/distribution companies, there will be now. The lion’s share of the cinematic marketplace is now controlled by Disney, TimeWarner (Warner Bros.), and Comcast (Universal), with Sony (Columbia) and Viacom (Paramount) bringing up the rear. Five. That’s right. Five companies essentially determine the future of the industry, and control the majority of the motion pictures released in theaters and the content on cable television (and the streaming services that access it). It’s a mirror image of the 1940s. Instead of The Big Five and The Little Three, we have The BIG Three and the Little Two. In the mid-20th century when the U.S. government cited anti-trust issues with the vertically structured Hollywood entertainment business model, the forced the studios to divest themselves of movie theatres, longterm talent contracts, and more in order to level the playing field for competition and creativity to thrive. The decision to end the process of being vertically integrated is known as The Paramount Decision (U.S. vs Paramount Pictures, 1948). From the big screen to the small screen, from screen to theme park, you will notice the effects of this merger. When one company controls the majority of any marketplace, it usually spells disaster for the consumer; furthermore, it means that there will be a primary gatekeeper in future artists getting his or her work out there.

Let’s explore The Paramount Decision [(U.S. V. PARAMOUNT PICTURES, INC., 334 U.S. 131 (1948)] a little more. Firstly, prior to the Paramount Decision, the motion picture industry was controlled by a few companies. Secondly, the studio owned the facilities, production companies, staff (under long-term contracts), the films themselves, distribution channels, and the movie theaters. When the studios were growing so large that they began infringing upon the free marketplace, the US Government forced the (then) eight major/minor studio players to end the practice of block booking (meaning, films would now be sold on an individual basis), divest themselves of their respective theatre chains (sell them off), and modify the practice of long-term employee contracts (though, this would continue until the 1960s). This marked the beginning of the end of the Studio System, AKA Hollywood’s decentralization. There are many similarities between the situation in the late 1940s and today. In fact, it’s a little worse today because the industry is mostly controlled by five (instead of eight) companies, and these companies have heavy investments in streaming and television programming.

Essentially, the number of gatekeepers is shrinking. The streaming service landscape is also changing because Disney’s acquisition of Fox means that Disney now has the controlling share of the streaming giant Hulu. It’s entirely probable that independent production companies and filmmakers will find it more difficult to get their content out to the public on a well-known platform. Fortunately, Amazon still allows for self-publication but Disney’s control of Hulu will probably see fewer indie films added in the future. The media conglomerates are growing so large that if you’re not in their circle, it will be increasingly difficult to secure a distribution deal for theatrical or streaming. For many, it will feel like there are only 2-3 primary companies controlling the majority of programming on TV and a few more companies controlling a large portion of the movies that get released in movie theaters. Independent filmmakers will have to hustle and work exponentially smarter to navigate the film marketplace. It may get to the point that theatrical releases are no longer realistic or viable for small to medium sized companies because of the stiff competition for the few massive media giants pumping out blockbuster after blockbuster. Conventions like the American Film Market and companies like Distribber will become even more important for indie filmmakers.

The problem with the current state of capitalism in the United States isn’t worries of monopolies but oligopolies (monopolistic practices between a few firms that essentially control a market). Certainly the state of the film industry already lends itself to an oligopoly because of the few companies; but the buyout of 21st Century Fox by The Walt Disney Company greatly increases this issue of a blatant oligopoly. If a monopolist (in many other industries) did what Disney has done, neither the public nor the government would stand for it; but because it’s Disney, and because it’s the film industry, most of the general public is unaware of the negative consequences of such a buyout and therefore only focus on the X-Men being added to the MCU and the trademark trumpet fanfare preceding the opening title sequence of the Star Wars movies once again. Technically speaking, oligopolies are not illegal nor is monopolistic competition; however, this can be a slippery slope towards stifling creativity or making it increasingly difficult to break into any given industry as a newly emerging competitor. Incidentally, monopolistic competition causes the variety or level of differentiation of similar products (i.e. moves and TV shows) to become less heterogeneous and nearly come across as homogenous.

When a strong oligopoly exists within a specialized industry (for our purposes, media & entertainment), one of the side effects is a concept known as parallel exclusion. This concept can be described as the collective efforts of the few industry leaders who essentially act as the main gatekeepers to prevent or make it difficult for would-be newcomers to enter the arena. Parallel exclusion is nothing new, and has been in the news as recently as the last 2-3 decades within the airline and credit card industries. Throughout the eighties and nineties, Visa and MasterCard essentially blacklisted any bank that set out to do business with AmEx. Thankfully, the U.S. Justice Department stepped in when the manner in which the exclusionary rules were written crossed legal, fair trade boundaries. There were similar issues within the airline industry as well. When a few companies control the content or services in the marketplace, antitrust issues are raised

Although we are not technically facing a monopoly with the Disney-Fox acquisition, we are looking at an abuse of power that may lead to anticompetitive conduct. If nothing else, the consumer should be worried about having fewer options for programming. Not that the number of programs or movies will shrink, but there will be little difference between what is released under the Disney banner and the Fox name (if it’s still even called that). In a deal like this, it’s the consumer who gets the short end of the stick. Examples of this may be found in future Simpsons and Family Guy episodes. One of the consistently running lines of jokes are at the expense of The Walt Disney Company. Jabs at Disney can also be found in Deadpool. It will not surprise me that the humor of Simpsons, Family Guy, and Deadpool will change to no longer include jokes at the expense of the hand that now feeds them. If, through contract negotiations, shows and movies like these moved to a different company, then the humor that we have come to know and love may largely be unaffected. As it stands, we will likely see fewer (if any at all) Disney jokes in the aforementioned. These are just examples of the larger problem a few companies controlling the majority of media and entertainment content. The consumer would be wise to the possibility of a lack of competition between brands thus mitigating innovation, variety, and creativity. Innovation is often the product of healthy competition in a free marketplace just as necessity is the mother of invention.

Because the Walt Disney Company is primarily focussed on producing the biggest movies possible (after all, they made the majority of the highest grossing films last year and this), the mid-budget dramas and comedies that used to thrive in Hollywood–you know, the ones that cause you to cry and laugh–could dwindle in number–there now may be little room for them to make their respective ways into theaters with Disney controlling a significant percentage of the industry. Of course, Disney is not alone. With the recent acquisition of TimeWarner by AT&T, both Disney and AT&T are now at the top of the food chain, followed closely by Comcast and then the rest of the media companies who are small in comparison. What we are essentially talking about here are entertainment corporate monoliths, the likes of which, have never been seen before. There is one key difference in the Disney-Fox and AT&T-TimeWarner deals, and one that gives AT&T a slight advantage over Disney and deeper pockets. Disney does not own the hardware in the ground that serves as the conduit for your internet service provider (or ISP) but AT&T does. Not only does AT&T control a huge share of the media/entertainment marketplace, but it also owns a significant share of the technology that brings entertainment content to your home and mobile devices including cable, satellite services, and wireless services. Issues of net neutrality are more important now than ever because the pool of competition is shrinking in number but growing in sheer size.

Cinema and TV are not the only arms of the media and entertainment industry that will feel the effects. Major theme parks, the cash cows of media conglomerates, will change as well. How exactly is this deal going to effect the theme park industry? The short answer is, it is too early to tell; however, we can explore this topic nevertheless. If you’ve been to Universal Orlando resort, you’ve undoubtedly noticed that Marvel and the X-Men have an entire island AND the Simpsons is a land in and of itself. While I am not aware of the license agreement details with both IPs, I can tell you that typically if the ownership of an IP changes hands during the lifetime of license agreement, the agreement is grandfathered in for the length of time that is left in the contract. There are sometimes caveats to that. Often a company that holds the license (for purposes of our example)–a license that belongs to someone different than the original licenser–for a theme park attraction, the licensee cannot make any significant modifications to the look, add to the established attractions, or allow the image to fall into disrepair. If significant changes are made to the look or if the attraction falls into disrepair or if additions are made under the old agreement without consent from the new licenser, the agreement could be nullified. There is a lot more to copyright and IP law than what I’ve outlined, but I wanted to hit some main points on this issue but keep it as simplified as possible. Universal Parks may have to rebrand existing Marvel and Fox attractions as another IP within its library or license an IP from Paramount, MGM, Sony, or another media conglomerate. Presently, the licensing agreement between Universal and now Disney-Fox (Marvel, etc), should stand for now. Regarding the addition of new IPs as replacements, fortunately, DreamWorks and Nintendo give NBC-Universal plenty of latitude for creativity.

Suffice it to say, it is reasonable to conclude that Universal Parks will have to eventually remove the Marvel and Fox properties from the parks because not being able to significantly modify or add to the offerings will become too burdensome. Universal’s Halloween Horror Nights will likely also see some changes in the future because it may become more difficult to license Fox properties for houses and scare zones as Universal and Disney are direct competitors in themed entertainment. This includes American Horror Story, Alien, Predator, and Halloween. In terms of how Disney parks will benefit after this deal, the theme park division will save money on Pandora: the World of Avatar because it will no longer need to be licensed from Fox because Disney now owns the Avatar movies. Eventually, a significant Marvel presence will be felt at Disney World and any loose ends in the ownership of Star Wars will be nullified because Disney now owns the original trilogy, and not just the distribution rights. The ability to enjoy shadow casts of the iconic cult classic Rocky Horror Picture Show may also be effected because it is not unrealistic to think that Disney may crack down on RHPS troops around the country or make the licensing fees so high that many troops may not be able to afford to continue with the live performances. These weekly or monthly performances of troops around the country are an important part of the visual and performing arts. Speaking of which, if you’re in the Orlando area, checkout the Rich Weirdos at Universal Studios CityWalk and if you’re in Tampa, checkout Hell on Heels at the Villagio Cinema and Bar.

While the full effects of the recent mega media deals won’t be felt for a while, it is important to be aware of how acquisitions can effect cinema, TV, theme parks, and independent filmmakers. Corporate oligopoly is a slippery slope that can lead to anticompetitive conduct, fewer options, and become the enemy of creativity and variety.

Universal Orlando’s Cinematic Celebration Nighttime Spectacular

Last night saw the first official Cinematic Celebration at Universal Orlando Resort. Although the show has been in technical rehearsals since the beginning of the month, the official debut was Monday evening. Fortunately, the biggest difference between the show in rehearsal and the official opening is the opening narration. An excellent touch! Replacing the previous version of this show, the new iteration focusses on intellectual properties that have a presence in the parks versus a tribute to Universal Pictures’ cinematic legacy. In terms of the show technology, water fountains, and special/pyro effects, the new show is a major win!

From the moment the show begins with an excellent narration setting the context for the show to the breathtaking dancing fountains, you will be awestruck by the sheer spectacle of it all! The combination of water, pyro, laser, and projection effects is outstanding. It truly feels like a cinematic experience! There is something for everyone in this show. My favorite parts were Jurassic World and E.T. the Extraterrestrial. You’ll also find clips and scenes from Trolls, Transformers (which includes scenes from the attraction), Fast and Furious, Despicable MeHarry PotterHow to Train Your Dragon, Sing, Secret Life of Pets, and Kung Fu Panda. In addition to the water screen projections, the buildings on the opposite side of the lagoon are also integrated into the show. Incredibly immersive. My sister was impressed! Which was important to me because we have been going to Universal since the early 90s, and like to experience new attractions and shows together whenever possible. She lives out of state, so we try to time it just right when new offerings open! Helps to create lasting #UniversalMoments.

Beginning with last year’s Magic of Hogwarts Castle show, Universal Orlando has been stepping up its game in the nighttime spectacular competition amongst Florida theme parks. For years, it has largely been thought, and accurately so, that Disney World was the king of nighttime shows. With the introduction of the Hogwarts Castle show and the new Cinematic Celebration, Universal shows that it is a formidable opponent in the arena of nighttime shows. Not only is the show impressive from a technological perspective, the music is fantastic and the combination of water screens, projections, and pyrotechnics is top notch. You will certainly be wowed by the dazzling array of lights, movie clips, water effects, and more. Whereas the previous nighttime show had some water effects (and of course the water screens), this show makes the famous one in front of the Bellagio in Las Vegas look like something you put together in your back yard. The water fountains beautifully dance along with the music and accompanying images from the film selections. Whereas some shows with many fantastical effects and elements can feel like many separate parts thrown together in a tossed salad, so to speak, this show seamlessly blends all the elements together to generate one show, one experience. The manner in which the show is designed allows for Universal Orlando to update it with different films as the interests of the park guests change.

Of all that this show has going for it–and it IS a great show–I cannot help but wonder why Universal fails to include any mention of its history, the fact that it essentially birthed the American horror film, and other iconic properties of the entertainment giant. Obviously, the goal was to connect the show to the in-park IPs, but the show like it was nearly all spectacle and little narrative to speak of. Thankfully, the narration at the beginning does help to add context, but the experience of watching the show leaves me wanting more. Leaves me wanting more, in that I was looking for something with more emotion behind it. In my opinion, she shows lacks a strong ability to make an emotional connection with the audience. This is often the result of a themed attraction or show that focuses so much on the spectacle of the show, that it falls short of containing a strong narrative. One of my favorite quotes is, “the greatest art is the art of storytelling” (C.B. DeMille); but unfortunately, the new Cinematic Spectacular does not live up to the art of storytelling, but instead concentrates on the spectacle of show.

Although I have highlighted some elements of the show that I am disappointed in, don’t get me wrong, it is a fun show that is well-worth the time to find a great place from which to watch. You should definitely make the time to see the show during your visit to Universal Orlando. The best place to view the show is from the Central Park area of Universal Studios. I watched it from the waterside behind the big boulders. Presently, the show begins at 9:45 in the evening and guests begin to select viewing locations about 30-45mins before showtime. As the show just officially began, you may want to allow for an hour to find a great spot from which to watch the show. Definitely a show that you don’t want to miss.

For some highlights from the show, please see our video!

“Jurassic World Fallen Kingdom” movie review

“Your (executives) were so pre-occupied with whether or not could, they didn’t stop to think if they should.” Ironic, isn’t it. A haunting but accurate assessment by Dr. Ian Malcolm. Let me say first, Jurassic Park is my favorite movie of all time, followed closely by Sunset Boulevard and Psycho, so it’s difficult to separate fanboy me from critic me. However, I shall do my best to keep my personal bias in check. As a longtime fan of the franchise that captured my imagination as a kid and with the original filled with depth, irony, tragedy, and more, I was excited as I sat down in the theatre last night to watch Jurassic World Fallen Kingdom (JWFK). And suffice it to say, my friends and I enjoyed our time and felt entertained; however, it’s simply not a great movie. And it pains me to write those words. At the end of the day, the movie suffers from a poorly written screenplay. Some may even describe the screenplay as a generic, vapid paint-by-the-numbers summer popcorn crunching blockbuster movie. The movie is not without its thrills, but I wish more attention was paid to the plot. Director J.A. Bayona takes suspension of disbelief to far reaching levels. The life of this franchise is in the balance; how I hope it finds a way to overcome the weak sequels since the strong original in 1993 that still holds up (and I’m not talking about the technology). Reasons for why it holds up could be entire articles in and of themselves (a lot has to do with the screenplay), but we are here to talk about JWFK.

Three years after the destruction of the Jurassic World theme park, Owen Grady and Claire Dearing return to the island of Isla Nublar to save the remaining dinosaurs from a volcano that’s about to erupt. When the search and transport operation meets with capitalistic opposition, the mission takes them to an underground arms market, they must stop the demented auction from placing humanity it mortal danger. During their covert operation, they encounter terrifying new breeds of gigantic dinosaurs, while uncovering a conspiracy that threatens the entire planet.

Unlike the soft opening of Jurassic World, the sequel begins with an opening scene similar to the tone of the opening of Jurassic Park. Encouraging, right? It’s dark, filled with tension, and ends with a kill. All this, and it doesn’t feel overstuffed with dinosaurs. Like a screenplay should, it hooks the audience without lots of gimmicks. The focus is on the drama, and not simply “look what we can do with dinos.” After this scene, I was looking forward to the rest of the movie. And even in the senate hearing with Dr. Ian Malcolm, this could’ve been used as a great setup for a dynamic ethics debate but it was not followed through. Like other ideas of Colin Trevorrow’s, many turning points, characters, and events are introduced but not developed. These elements often play off as mere plot devices to hurriedly cause something to be able to happen without having to truly develop it. Every character is flat. No dimension to anyone or anything, really. I cannot help but take note of the many opportunities that Trevorrow had to truly craft a cinematic story, and ostensibly ignored it. In an effort to help the vapid screenplay, J.A. Bayona attempted to add dimension to the flat plot but only so much can be done to fix a flawed story.

Examples of characters as mere plot devises are systems analyst Franklin and paleo-veterinarian Zia. Both were setup to be developed further beyond their main skill, but were abandoned. They exist only so two important actions can happen, but that is the extent of their respective development. Such wonderful opportunities to include strong characters, buy they are left as flat as the plot, lacking in any subplot or goals of their own. There is also a fantastic opportunity to provide some exposition on the days before John Hammond’s innovative theme park resort destination. We meet his former partner Benjamin Lockwood, and he explains how the first DNA was extracted in a state of the art lab in the basement of his mansion. There is also a nostalgic shot of a model of the original park’s Visitors Center, complete with Jungle Explorers and the famous gate. Although we have lost Sir Richard Attenborough, there is certainly ways of crafting a flashback to the first time DNA was extracted or even just a few moments of exposition through dialogue to learn about the early days and ultimately why Hammond and Lockwood split. We are given a reason that likely led to the split, but I imagine there was more to it, including the direction to go with the dinosaurs. Again, this is another example of exposition and dimension lost. Could’ve been used as character building and development time.

On the topic of nostalgia, there is plenty of fan service in the movie. Lockwood delivers a line taken directly from Hammond at the end of Lost World and we get to revisit the site of the Jungle Explorer that T-Rex pushed over the retaining wall in the original. There are other moments as well that remind me of the raptor kitchen and more. Furthermore, there are moments in the movie that act as a mirror to the original. Instead of seeking to lock the dinosaurs up, the goal is to free them. But I won’t get into details.

Whatever Universal and Amblin are doing presently, they need to stop and throw out the playbook from Jurassic Park III, Jurassic World, and now JWFK. I liked Jurassic World well enough but I thought the next installment was going to be more gripping, thrilling, exciting, but it went out with a whimper. I was cautiously optimistic when I heard it was going to be darker, closer to the horror that was the original 1993 blockbuster, but it wasn’t terrifying at all. And what parts were creepy, were already shown in the trailer (but that’s the marketing company’s fault, not the director or writer). Crichton is likely rolling over in his grave right about now, rest his soul. The next writer in the Jurassic franchise needs to be someone who understands what it takes to create a great story that CAN sell tickets and reach blockbuster status while holding up years down the road. Take the iconic Tim Burton Batman and Batman Returns, for examples. The reason why these, especially Returns, hold up so well is because Returns is a classic Tim Burton film that happens to have Batman characters, whereas the original is a Batman movie directed by Burton. So, the third installment in the Jurassic franchise needs to attach a writer and/or director who can write/direct a science-fiction horror movie that happens to have dinosaurs and legacy Jurassic Park characters.

While many critics are calling for this franchise to go extinct, this film scholar believes strongly that it can be saved. Much like Claire and Owen are determined to save the cloned dinos from a second extinction, Universal and Amblin need to go back to the beginning and study WHY the first one worked well. The short answer is the screenplay, followed by casting, and lastly the directing. An approach could be to write the screenplay without dinosaurs; write a solid, compelling narrative. Make sure there is a clearly defined goal with clearly defined opposition to the goal, simple plot, and complex characters. Then find places to add in the dinosaurs as anti-heroes. It’s far more effective to retroactively add dinos in and modify the screenplay than write it with a focus on seeing dinosaurs and write a story around them. The former is narrative-heavy with supporting, terrifying action sequences whereas the latter is spectacle heavy with a one-dimensional narrative. Subtext, subplot, and theme need to be infused back into the Jurassic franchise.

At the end of the day, I enjoyed myself. I did not feel as if my time was wasted. You know what, I had fun. And for that, I appreciate the movie. It may not have truly memorable characters or scenes, but it was a fun watch. If more fans speak up, perhaps the next film will go back to its DNA and deliver a sequel that would make the original proud.

For my review of Jurassic World click here.

Ryan is a screenwriting professor at the University of Tampa. If you like this article, check out the others and FOLLOW this blog!

Follow him!

Twitter: RLTerry1

Instagram: RL_Terry

Thrillz (theme parks): Thrillz.co

Jurassic Park at Universal Parks: A Retrospective

It’s been 25 years since Dr. John Hammond so confidently and proudly stated “Welcome to Jurassic Park.” And in 1996 in California and 1999 in Florida, Universal Studios welcomed the world to visit John Hammond’s resort destination park. With the 25th anniversary of Jurassic Park today, I thought it would be fun to take a look at the real Jurassic Park that you can visit as part of your epic adventure at Universal Studios Hollywood (USH) and Islands of Adventure (IoA) in Orlando. As you have heard, the original Jurassic Park the Ride is closing in September in Hollywood to make way for a Jurassic World themed attraction and the one in Orlando will likely be rethemed as well (but we don’t have a date for that closure yet). Although there have been changes to Jurassic Park at IoA over the years, it has largely remained the same as is the case with the location in Hollywood. I was fortunate enough to get to preview IoA before it opened in the Spring of 1999, so I’ve been able to watch as it’s evolved over the years. And I was able to visit the USH location for the first time in 2012. Hoping to make it back before JP the Ride closes in Sept.

I can distinctly remember making my way through the IoA Port of Entry down to the lagoon. And there it was. The Jurassic Park Visitors Center across the water proudly standing to welcome you to an island “65 million years in the making.” After spending time with the whimsical characters of the world of Dr. Seuss and exploring the ruins of left behind on the Lost Continent including an AOL Internet Kiosk (no, really, that was a thing), we approached the trademark gateway to Jurassic Park complete with fire and that timeless trumpet fanfare from the Jurassic Park Main Theme written by John Williams. You felt instantly transported to that island off the coast of Costa Rica that Hammond “leased from the government to set up a kind of biological preserve–really spectacular–spared no expense.” And the attractions really did and still do “drive kids out of their minds.” My parents, sister, and I were completely awestruck at just how real everything felt. It was one of our favorite movies, as a family, and to experience the real thing (figuratively anyway), was an incredible feeling. The most noticeable difference between Jurassic Park at USH and IoA is size. Although the Jurassic Park area at USH was the original, it is mostly the ride itself and new Raptor Encounter whereas Jurassic Park is an entire land at IoA boasting more offerings. But there is a magic at USH that doesn’t exist at IoA. When at USH, you feel more of a connection to the film itself because you are mere steps from the sound stages where it came to life.

Before the photo stops were automated, there were Jurassic Park photogs to take your pictures at vignettes from Jurassic Park and The Lost World. So many park vehicles along the park’s pathways. You had the original Jungle Explorer, gas Jeep Wrangler, and customized Mercedes-Benz M320. A side note: I’m such a fan of the franchise that I owned a Ford Explorer and ML320. We never really spend anytime in the park aside from the basic tour, but I imagine the park must’ve looked similar to what we experiences walking through the jungle. Just like in the movie, our first stop was the Visitors Center (“Discovery” Center). So incredibly similar to the one from the film! It was nearly uncanny. Instead of walking into it from the main pathway, my family and I walked down to the lagoon so we could enter in from the front just like in the film. Ascending the stairs, the imposing structure was soon directly in front of us, with only a door left to be opened. Even the entry doors were nearly identical to the ones in the film. Since my parents knew how much I loved the movie, they opened the doors and I walked in!

Everything was there, the murals, giant T-Rex and Brachiosaurus skeletons, staircase, and more. So many educational exhibits around the perimeter of the main gallery. You could watch baby dinosaurs hatch, build your own dino with DNA, climb inside a dinosaur to look out of its eyes, and so much more. Even Mr. DNA was featured at one of the exhibits. The interior reminded me a little of Innoventions at Epcot, in that there were educational exhibits based on various parts of the movie. Not on this trip, but later after I moved to the area and became a passholder. I had the opportunity to adopt a baby raptor from the Visitors Center and I named it Barbra as I’m a fan of Streisand! Back to my first experience. It was lunchtime so we walked up the staircase rounding the trademark skeletons in the center of the gallery and dined at Burger Digs (at lease I think it was called Burger Digs back then–that is a little foggy at this point). On the upper level, I love coming across nods to the film in the paintings, wall art, and murals. Wish the dining room resembled the one from the movie a little more, bur I can understand how that could be problematic logistically with it being a quick service restaurant. Fortunately, there are lots of tables inside and out! Personally, I enjoy dining al fresco.

After we finished our dino-sized burgers at the restaurant, we exited and continued to stroll around the park. To our left was a big fossil of a triceratops at the entrance to the (former) Triceratops Encounter! Located where the Raptor Encounter is today, was an attraction that left a talking impression on me and my family. Unfortunately, the attraction did not last long but the memories are still there. I can still remember meandering the long pathway along the electric fence through the jungle. Through open gates and past open of the gas Jeeps. At the end of the pathway was an unassuming shed. But the magic happened on the inside! On the inside of that shed was a life-sized triceratops who was going into labor. For real! Or for all intents and purposes, real. Remember that scene from the movie where the park gusts stumble upon the sick Tric? That same feeling you got when you saw that majestic creature on screen? You got that same feeling at this attraction. It was so incredibly real–even to the touch. You even got to see the baby! The technology reminded me of how the dinosaur must’ve been built for the movie. I imagine the complex technology is what lead to the closure of the attraction. Once it broke, perhaps it was just not cost effective to repair (i.e. Disco Yeti at Expedition Everest at Animal Kingdom).

From a triceratops encounter to a river adventure, we made our way to the flagship attraction. The Jurassic Park River Adventure. Based on the Jurassic Park the Ride at USH, this attraction began with inspiration from the novel more so than the film. In the novel (and in the Jurassic Park video game in the 90s), there was an entire sequence of events and on the river. So instead of a replica of the basic tour, Spielberg desired to immerse the park guests into the river adventure from the novel because it’s something he wanted in the movie, but just didn’t work out that way. The queue for the attraction takes you through a series of switchbacks with models of the island and other information along the way. Overhead are park broadcasters who inform you about dinosaurs you will see. Just as if you are in THE Jurassic Park about to take a tour. It feels as if you are actually there. Even the park employees are in Jurassic Park uniforms. Eventually you make your way down to the river and board your raft boat.

For the most part, the attractions at USH and IoA are largely the same. There is a notable exception though. The original attraction in USH includes the wrecked Jungle Explorer falling over the retaining wall and crashing below–a crash with a big splash! Otherwise, the ride path is the same. Other minor differences exist as in the placement of dinosaurs in the lagoon and in the command center. Just like in the movie, your river tour is narrated! I remember floating along the river in the boat for the very first time. Amazed at everything! One of the most memorable parts is the beginning as the narrator welcomes you to Jurassic Park as the big gates open to reveal all the dinosaurs in the lagoon! With the growing trend of simulated reality, this attraction is still a testament to physical movement through an attraction that you can “see, feel, and touch.” You cannot replace the way real light bounces off real objects and into the human eye. Same can be said the filmmaking. That’s one of the things that I still love about the attraction–is the commitment to truly immersing you into the world of Jurassic Park without use of screens, glasses, or some other type of VR. As a kid, I almost thought the dinosaurs were real–like I was a guest at Jurassic Park taking the tour.

Everything seems to be going according to John Hammond’s plan until the raft is knocked off course–heading for the Raptor containment unit and command center/genetics lab. Something is definitely not right, as evident from the crashed watercraft and compys fighting over a JP uniform with the nametag Mickey on it. Love that touch! The first time we went underneath the raptor transport contained I remember screaming as it came crashing overhead. Nothing beats the first time on Jurassic Park River Adventure or Ride! I wish there was a little more to the command center/genetics lab than there is, but it’s still a lot of fun to go through. The first time has surprises around every corner. As soon as you go inside, you know that you’re about to be in trouble. As a kid, this moment was so incredibly tense. Especially coming face to face with velociraptors and dilophosaurus attacking your raft as it ascends to the top of the lab. I remember heading the iconic stomps of T-Rex and the tears through the walls. One of the scariest moments going up the ramp was the electric fence with the raptor lunging out of it. And just when you think it’s all over, you encounter a fog, and in that thick fog is THE dino herself T-Rex. Before the park operations eased up on the movement and fog, I distinctly recall the mouth of T-Rex coming into close proximity with the raft just before the steep plunge into the watery depths below. What a fall! Definitely steeper than Splash Mountain and Dudly Do Right Falls. Just as the characters in the movie narrowly evade being eaten by the dinosaurs, we too narrowly escape the jaws of T-Rex. When we exited through the gift shop, I recall looking at all the merchandise that you can actually find in the film. During the scene when Hammond and Ellie are debating about control and illusion. Some of that merchandise can still be found today in the shop, but most of it has sense been replaced by Jurassic World merch.

What wonderful memories have been had at Jurassic Park at Universal Parks! I am glad that I have been able to experience both parks but most of my memories are at the IoA location. Although parts of me will be sad to see the Jurassic Park branding and attractions change to Jurassic World, it’s all part of the evolutionary process a theme park goes through. I have hope that there will always be some uniquely Jurassic Park moments or locations because “life cannot be contained…does not adhere to park schedules…life finds a way.”

Checkout the linked videos to both the attractions at USH and IoA

Star Trek Warping into Universal Orlando Resort? Engage!

To boldly go where no one has gone before! Ordinarily, I don’t make it a point to write about rumors. But, being a longtime Star Trek fan (specifically TNG followed by Voyager), I thought that this would be a fun one to discuss. Rumors of a Star Trek attraction or land have been floating around for a while, but more recently gained traction after discussions of a new attraction coming in the relatively near future. According to the Disney and More blog, Universal Orlando is considering licensing the Star Trek IP from Paramount for an attraction or land. Less of a rumor really, Universal Orlando IS considering The Bourne Identity or Star Trek franchise for the old T-2 (Terminator 2: 3D) building [UPDATE: recent news suggests UO is deciding between Jason Bourne and James Bond for the old T2 show bldg]. In terms of franchise strength, Star Trek is a no-brainer given the two choices; however, the direction for theme parks in the 21st century is building entire worlds that immerse the park guest into–not only the respective movie(s)–but into the universe of the IP. Therefore, it would be more advantageous to utilize the T-2 show building for Bourne than Star Trek. Why? Because Bourne exists in the “real world,” it fits in well-enough with the Beverly Hills set; it’s believable in that present location. However, Star Trek brings with it decades of stories that would be better suited to its own land. With the confirmed 4th theme park (confirmed, but no properties associated with it yet) coming in the near future, the Star Trek IP might just find itself a home at the 4th gate. Perhaps the 4th park will have Nintendo, DreamWorks, and now Star Trek. Talk about a powerhouse of IPs.

With the attendance slipping at Universal Parks and Resorts in 2017, after years of encroaching upon Disney numbers and growth, Universal Parks is definitely working diligently to not fall behind. I imagine that the Universal Creative executives and directors are all-hands-on-deck with the opening of Toy Story Land this year and the highly anticipated Star Wars: Galaxy’s Edge in 2019 at both Disneyland and Walt Disney World. As big as Harry Potter is (and it IS), it cannot compete against Star Wars as an equal (in terms of the fanbase, merchandise, etc). But, combine DreamWorks, Nintendo, and Star Trek with the expanding Harry Potter offerings at the parks, and then you likely have what it takes to be a formidable competitor against Disney, Star Wars, Pixar, and Marvel. Not to mention who winds up with 20th Century Fox, given that Comcast (parent company to NBC-Universal) is offering an all cash deal that dwarfs the Disney bid. If Star Trek doesn’t go in Universal Orlando’s 4th theme park, then it’s entirely possible that it might be what is used to eventually replace Marvel Superhero Island at Islands of Adventure.

Without getting into the argument that one is science-fiction (Star Trek) and other other kin to Future-Fantasy (Star Wars), one of the primary differences between the two franchises is Star Trek‘s lack of memorable or reoccurring planets that factor into the plot. By extension, this makes developing a world difficult because it limits the number of places that you can transport your park guests. Star Wars is more focussed on the conventional adventure whereas Star Trek is traditionally more focussed on the human condition. One’s internal and the other external. That does spell difficulty for adapting Star Trek to a theme park setting, and by the same token, works brilliantly for Star Wars. Maybe it doesn’t have any memorable planets, but Star Trek does have a HUGE iconic location that can effectively be translated to an experiential theme park setting: the Enterprise! My personal favorite being none other than the NCC-1701-D under the leadership of the definitive Star Trek captain–Captain Picard! Regardless of which iteration of the Enterprise (or Voyager) may be your favorite, there are plenty of ways to adapt it into multiple attractions. Star Trek also has some incredible villains such as The Borg and Romulans and famous anti-heroes like Q.

Just off the top of my head, here are some great ideas for attractions and offerings in the future Star Trek land: For starters, the famous 10-Forward lounge on the Enterprise D would make for an excellent bar & grill for park guests. The trademark transporter serves as an excellent platform on to conceptualize a ride. Just the bridge of the Enterprise makes the perfect backdrop of a simulator style attraction in the vein of Star Tours at Hollywood Studios (but on steroids). A brilliant platform to build an attraction from is the holodeck. The possibilities of sourcing that location to inspire an attraction are as infinite as the imagination. One-off special events are a no-brainer too. A Star Trek land would make for the perfect location of a Star Trek convention, just as Star Wars Galaxy’s Edge will undoubtedly serve as the location for Star Wars conventions. In terms of resorts, the often references and occasionally visited planet of Risa (from TNG) could be a perfect resort or developing a hotel that immerses the guests into the world of the Enterprise. The guest rooms would be modeled after the ones on the starship and there are plenty of lobby, lounge, and restaurant ideas too.

Only time will tell if these rumors are true. I certainly hope they are! If not, maybe Universal will consider the idea with so many people talking about the rumor. Here’s to the future of possibilities coming to theme parks in the coming years. Engage!