“Pawn Sacrifice” movie review

Pawn_SacrificeOf chess and men. Pawn Sacrifice is based on the true story of chess prodigy Robert “Bobby” Fischer and his quest to become the world’s greatest chess player. The game at the center of the movie takes place during the height of the cold war against the USSR. Director Edward Zwick crafts a gripping story complete with beautiful cinematography and a brilliant cast. Toby Maguire brings a neurotic charisma and acute anger to the infamous chess player that few could have done so successfully while staying true to the real life Bobby Fischer. Although watching a chess game sounds like it would make for a dreadfully boring and static story, screenwriter Steven Knight (et al) provides a screenplay reeling with intense psychological “chess” moves while remaining focussed on the game that “captured” the eyes of the world. Not surprisingly, the pretentious and unrevealing title kept general audiences from watching it, even though it was initially released during the autumn movie graveyard of September. If there was ever a mystery as to why Fischer’s mental stability greatly suffered as a result of the tournament, this movie sheds light on the obsessive compulsive struggles of a man who was focussed on beating the Soviets at their own game.

American and world-renown chess legend Bobby Fischer faces his greatest challenge yet: the world’s best chess grandmaster Soviet Boris Spassky. From the time he was 12 years old, Fischer began to capture the attention of the chess community of New York and soon the whole country. It was clear that Fischer was truly a prodigy who was destined for greatness in the strategic calculating game. In addition to having a brilliant mind for planning, predicting, and observation, he equally suffered because of his strength. Finding it nearly unbearable to tolerate anything that even slightly aggravated him, Fischer became as notorious as he was talented. Representing the United States, Fischer sees this as a strategic opportunity to outsmart and beat the Soviets, as the game is symbolic of the actual cold war that both countries were involved in. Follow his personal journey of triumph and defeat as he must play the most important game of his life with millions of people watching–some wanting him to succeed while others want him to fail.

The greatest strength in this bio pic is that it takes an otherwise boring game to watch; and creates an atmosphere of intrigue and suspense that parallels both the Cold War itself and the personal/interpersonal relationships between Fischer and his staff, family, and the public. What’s even more astonishing is that this somewhat fictional counterpart to the documentary on Bobby Fischer was able to be sourced for a feature-length narrative film. Unlike the documentary, Pawn Sacrifice goes back to the childhood and adolescent years of the prodigy in order for the audience to make a better connection with his character than can typically be done in a documentary. While the famous 21-match game takes up nearly half the screen time, there is still sufficient material, focussing on the development of Fischer, that it creates an atmosphere that draws you into the game in the latter half of the movie. Although the movie is about Fischer and chess, the degree to which Fischer shows dedication, immense passion, and uncompromising intellect can serve to make a connection with anyone who is passionate about a lifelong dream or aspiration.

One of the elements of Fisher’s upbringing that played a huge role in his anti-communistic paranoia is his mother’s communist activism. Sadly, that part of his life is merely touched upon and not explored very much. Spending more time on his mother’s activism and his hatred of anything remotely communistic could have provided more support for his bizarre behaviors during the tournament against the Soviets. While Fischer is at the center of the movie, he has two excellently written side kicks: (1) a patriotic attorney who attempts to keep Fischer on the right track as an American symbol and (2) a chess grandmaster priest who coached Fischer when he was younger and one of the only players to ever beat him. The character dynamics make the group intriguing to watch. Each so very different, but require the other in order to journey towards the chess world championship. It took amazing determination and long-suffering resilience to attempt to contain the unpredictable and extremely temperamental Bobby Fischer.

If you are looking for a movie to inspire you to be a better chess player, then you may be a little disappointed because you will see much more slapping of the time clocks than the movement of the pieces on the board; however, Zwick does cinematically work in some movements and strategy into the diegesis of the film. Thankfully the movie is shot beautifully and possesses an excellent pacing with strong diegetic structure. There is also some wonderful production and set design that will likely get overlooked since the game is really the focus and mostly occurs in very nondescript rooms. Pawn Sacrifice highlights one of the most famous chess games in all of modern history while getting a glimpse into the mind of a genius turned expat in the end.

Lights, Camera, MotionGate! A Look into Dubai’s Newest Theme Park

Dubai_Parks_mapWhile the themed entertainment industry continues to explode with new lands and attractions at the US’ biggest players, the luxury destination Dubai, UAE is throwing its hat into the ring. MotionGate may just be the competition that Disney and Universal were not expecting. Primarily including intellectual property (IP) from Sony Pictures, LionsGate, and DreamWorks Animation (now owned by Comcast), MotionGate will boast some of the most advanced attractions in the world. Starting out the gate with 27 attractions and shows based on some of the most well-known IP from the worlds of cinema and television, this brings the total attraction numbers to more than 100 when added to the existing offerings at Dubai Parks and Resorts (a government owned themed entertainment holdings company).

motiongate_image.fw_Unlike the public-private partnership of the parks in China, the government of UAE is uniquely positioned to capitalize on the wealth of the nation. That allure and wealth has driven millions of tourists from around the world to their nation as it is; factor in a world-class leading theme park, and those numbers will increase exponentially. This influx of revenue may actually pave the way for the non-wealthy classes of people to be able to enjoy the Dubai Parks and Resorts as additional flights, hotels, and transportation methods will be added. One of the biggest advantages that MotionGate has over its Disney and Universal competitors (Fox will soon be added to that as well) is that it is being constructed amidst digital, wireless, and multimedia technologies. Whereas the big boys have to modify existing technologies in attractions as they change, these parks are built with the latest technology which directly impacts efficiency of operation.  This same idea of being late to the game but a quickly asserted leader can be seen in nations like South Korea who only recently, relatively speaking, have had access to wireless internet technologies. As they did not have to adapt or modify existing legacy infrastructure, they built on current communications technologies and have a much faster, reliable, cheaper, and efficient ‘internet of things’ than the United States.

MotionGate_DubaiIn the vein of Walt Disney World and Universal Orlando, Dubai Parks and Resorts is a themed entertainment complex featuring separately themed parks. Specifically, MotionGate bares a striking design modeled after Magic Kingdom in that it is ONE theme park that contains five distinctly different themed lands that all center in and around the concept of motion pictures, filmmaking, and live entertainment. Each land, much like the ones at Magic Kingdom, has its own gateway, themed rides, restaurants, shows, and landmarks. Also, keeping with the Magic Kingdom layout, MotionGate contains the hub and spoke system. Unlike Universal Studios, Islands of Adventure, SeaWorld, or Busch Gardens, MotionGate employs the hub-and-spoke system in order to make maneuvering the park user-friendly and aesthetically pleasing to the eye. This provides opportunities for centralized entertainment offerings and landmarks. Prepare for the glitz, glamour, nostalgia, and excitement of the lands: Studio Central, LionsGate, DreamWorks, Sony Pictures, and the Smurfs’ Village. What makes this concept additionally interesting is the fact that MotionGate includes IP from different studios that are self-contained. Instead of taking the IP from the different companies and integrating them in more generically themed lands, each IP is contained within its respective land.

sony-motiongateOne cannot help but notice that the concept of Dubai Parks and Resort’s flagship theme park MotionGate resembles the original Universal Studios Florida or to a lesser extent Disney-MGM Studios. How so? If you are not familiar, both Universal Studios Florida and then Disney-MGM Studios were theme parks inspired by the idea of “what lies beyond the fifth dimension” (Tower of Terror, Disney); moreover, the story that exists outside of the frame–beyond mise en scene. In addition to attractions and shows inspired by filmmaking or theatre, both parks were also east coast counterparts to the Hollywood stages. Universal/Nickelodeon and Disney produced major motion pictures and television shows in the sound stages that are all but gone (or turn into conventional  attractions) in the 1980s and mid to late 90s. By 2000, most filmmaking and television production operations ceased because it was cheaper to move operations back to Hollywood and to other places like North Carolina and now Georgia. MotionGate goes back to the drawing board to resurrect a dying idea of turning filmmaking into an attraction. It truly holds up Geoff King’s studies and theories of “the cinema of attractions.” Universal founder Carl Leammle knew there was more to filmmaking than making movies. That’s why he opened his movie making ranch outside of Los Angeles to day guests to be entertained by special effects and stunt shows as well as watching the magic behind the camera.

20thCenFoxWorldIt is an exciting time for the themed entertainment and motion picture industries. For the longest time, Disney and Universal (Comcast) were the kings of cinema and TV based theme parks. Now, Dubai is becoming a heavy hitter and once MotionGate opens in October, the landscape has the potential to shift drastically. Now, the parks in the US will not only be competing against each other, but against heavy competition on the other side of the world in an area with much deeper pockets. All the while the word is focussed on the Word of Pandora, The Reign of Kong, Cobra’s Curse, Mako, Star Wars Land, Toy Story Land, and the unnamed new theme park under construction for Universal’s third park (not counting the forthcoming water park), MotionGate will open and create a whole new atmosphere of innovation amongst the chief players. In addition to the parks in Dubai, Fox is also entering into the game with their 20th Century Fox World opening in Malaysia in 2017. Also on the books is the 20th Century Fox World expansion to Zoo Miami AND another indoor Sony theme park in Wisconsin. With all these parks opening, there are more and more opportunities for careers in either cinema or themed entertainment. Or, a career that spans both (which is what yours truly is trying to do). I just love all the new completion because it will drive continued innovation. However, it’s also nice to see that we have a new park that is getting back to the roots of what started it all: motion pictures.

The “Attraction” of Horror: a ‘Psycho’analysis (part 2 of 2)

UnivHollywood_BatesMotelSuccessful movie-themed attractions (stage shows or rides) create an atmosphere that is often built upon a foundation consisting of confrontation and direct simulation rather than long, sustained narratives (King, 2000). This is true of the horror film as well. Horror is a genre nearly as old as cinema itself. The horror film, according to Linda Williams, contains three basic elements: narrative, character, and setting. These same elements can be found in movie-themed attractions at theme parks (2000).

Regarding Psycho in particular, the setting consists of very liminal* spaces such as the opening hotel, the Bates house, and bathroom. This same idea can be applied to a theme park attraction because the park guests are often corralled into smaller, intimate places that serve to advance the next element. Narrative is the foundation that both themed attractions and movies are built upon. The narrative, or diegesis, is the story. Diegetically, horror films contain a story that is segmented into the following sequence: order–>disorder–>order. Increasingly, the modern horror film is often left in disorder, or an order that is dissimilar from the original (2000). Movie-themed attractions usually introduce the park guests to a short-form story based on the original, and the ride is the vehicle that takes the guests through the story that can consist of threats and chases, followed by triumphs. In regards to the character element, the characters are those who are the instruments through which the plot is advanced. Normally, characters are people or animals, but can also be inanimate objects of significance (Williams, 2000). The park guests usually encounter characters from the source material along the journey of the ride.

HitchcockBirds“Alfred Hitchcock: the Art of Making Movies” (Universal Studios Florida) was divided up into four distinct parts, with the famous shower scene being the central focus (ThePsychoMovies.com, 2014). Just like a horror movie is divided up into parts, or has a cinematic structure, so too did the Hitchcock attraction. Hitchcock: The Art of Making Movies was divided up into the following areas: preshow, 3D theatre, Psycho stage, and interactive area. There are may parallels between the famous shower scene and the live attraction. In the movie, the sequence leading up to the shower scene is very much a preshow in the same way the attraction contains a preshow area. The preshow in the movie is when Norman is gazing through the peephole into the room of Marion as she undresses. Just like Norman is visually gathering information about Marion, the park guests in the preshow area gather information about Hitchcock’s career. The preshow is the area that preps the audience for what they are too experience. By using the same principles of creating suspense that Hitchcock used, the preshow area reveals just enough to elicit feelings of anticipation and anxiousness.

Next, the park guests sit through clips of 3D versions of Dial M for Murder and The Birds. This preps the mind for experiencing the horror in the next room. Likewise, between the time Norman looked upon Marion through the peephole and puts on the wig and dress, he sits in the kitchen and presumably debates with mother on what to do. Following that scene, we return to the bathroom and enter the shower with Marion. After the 3D movie, the park guests enter the Hitchcock Stage and look upon recreations of the motel, shower, and house.

The main show at the attraction is the Hitchcock Stage where the infamous shower scene is reenacted before a live audience. In addition to the Bates House and Motel, there is a recreation of the tub/shower used by Hitchcock to film the scene. At this point in the movie, Marion is thoroughly enjoying her shower, and the audience gets both objective and subjective camera shots from inside and outside the shower. All of a sudden a shadowy figure approaches the opaque shower curtain and throws it open, wielding a knife. The sinister figure stabs Marion repeatedly and through more than fifty cuts (editing cuts), the scene is played before the people in the dark. Likewise, this same scene is brought to life for the studio audience at Hitchcock: The Art of Making Movies. Through mechanical engineering and film production techniques, the cast of the show reveals how the master of suspense filmed this iconic scene.

HitchcockAttractionFinalRoomFollowing the show on the Hitchcock Stage, the park guests walk into a museum-like interactive room revealing many of Hitchcock’s secrets and techniques in some of his most notable films. It parallels the end of Psycho when the psychiatrist is analyzing Norman and explaining how and why he did what he did. Just like Norman is the master of slasher films, so is Hitchcock the master of the art of suspense and horror cinema. A close reading of these areas reveals that they each take an element of the setting, narrative, or characters and use the tool of spectacle to bring them to life for the live audience. The preshow area acts as the prime for the horror/suspense pump that is gearing up. Watching the 3D scenes from The Birds and Dial M for Murder serves to generate feelings of ensuing chaos and acts as the big event that causes something to go wrong in the otherwise narrative that is in order (remember: orderdisorderorder). Following the 3D Theatre, is the central Psycho stage that takes any order and casts it to the wind and enables the horror of the shower scene to come to life for the naked eyes of the audience.

Hitchcock AttractionThis was a main attraction at the theme park until its dismantlement in 2002 to make way for the Shrek: 4D experience. From the aforementioned explanation by one of the producers of the attraction, the audience was completely immersed in the magic of bringing a Hitchcock thriller to life, and got to witness the most famous single scene in all of cinema history. This was all done with practical effects, just as Hitchcock would have done it. But, with the advent of computer generated imagery and incredibly accurate and time efficient non-linear video editing, most of the effects can be generated in other ways. Although it remained one of the most popular attractions at the theme park until its closure, Universal saw the future of attractions and decided to do away with nostalgia and pave the way for digital simulated attractions (Singer, 2013).

Click HERE for Part 1

*(adjective) 1. of or relating to a transitional or initial stage of a process; 2. occupying a position at, or on both sides of, a boundary or threshold

“On Cinema and Theme Parks” (part 11)

My BookThis is the second to last part for this series of excerpts from my peer-reviewed book and research study. So, if you’ve enjoyed reading and following, head over to Amazon to order a copy of the complete study with lots of added material from the focus groups and interviews.

Away from hustle and bustle and bright lights of Hollywood, past the palm treelined streets and white sand beaches of Florida, and beyond the Roman ruins on a century-old Italian studio lot is another example of the convergence of cinema and theme parks. Movie Park Germany is a cinema-based theme park in Bottrop-Kirchhellen. It “is a unique theme park, which is devoted entirely to movies. The former Warner Bros Movie World has six theme areas and more than 40 attractions and shows. It will not take long before you feel like a movie star or cartoon hero!” (About Us, 2014).

Moviepark-TorMuch in the vein of Universal Studios Florida, Movie Park Germany blends both the benefits of an amusement park with movie-based themes throughout the whole park. Its motto is “Wow! I’m in the Movies.” According to the website, “Our visitors will not only have the opportunity to meet well-known series Heroes but also get to enjoy first class entertainment like an action-packed stunt show as well as two song and dance shows. For those guests who like it a bit more spooky, the park transforms itself at sunset into an extraordinaire chamber of horrors. In short: There’s a personal highlight for everyone!” (Movie Park Germany, 2014). Unlike Universal Studios parks which have a Halloween theme for two months a year, Movie Park Germany holds on to the very cinema theory that birthed out of Germany and found its way to Hollywood—German Expressionism. Some of the first movies were horror movies, and it is refreshing to see that this park is holding on to its horror heritage throughout the year (Movie Park Germany, 2014).

MovieParkGermanyTourClearly, the idea to create synergy between cinema and theme parks is at the forefront of media conglomerates and business holdings companies. It takes the best of 43 what each has to offer respectively and combines them to create a business entity that has the power to entertain, educate, immerse, and inspire all at the same time. For the guest this means that they can experience the magic of movies and TV in dynamic ways, and for the owners, this means unparalleled cash flows to fund movies, reinvest in the parks, or fund other ventures. But, one set of questions remains. How should a media company choose to theme the parks, what rides to make based on movies, and should a theme park attraction be in the minds of studio executives when looking at screenplays for future movies? At the end of the day, studio executives/media moguls who also run theme park divisions need to know what connections and moves to make in order to assure the mutual success of both the movies and the theme parks.

The final part in this series will be uploaded next week! It will include themes learned from the empirical research method used in this study. The focus groups were located in Florida, New York, Ohio, and California.

In order to return to the beginning of this series, click HERE!

“On Cinema and Theme Parks” (part 10)

My Book

The overall theme of movie-based theme parks has gone from exposure and education to simulation and immersion—much more experiential. Instead of seeing how Harry Potter movies are made, guests at the Studio-Parks want to feel like they are Harry and his friends. And, this is not something that could be achieved by the former models of original Universal Studios Parks or Disney’s Hollywood Studios. So, the parks have to change in order to remain relevant and viable tourist destinations. Concurrently, movie and television studios are going through their own evolutionary process. In many ways, a careful examination of modern cinema compared to its predecessors reveals that storytelling has been removed from its pedestal to play second fiddle to salesmanship.

As explored earlier, spectacle and visceral thrills are the principal drive for the modern (1990s-present) cinema-based theme park attractions, and, for some, they confirm the worst tendencies identified within the Hollywood blockbuster: the epitome of apparently vacuous rollercoaster experiences. According to King (2000), “the label ‘thrill ride’ is a term often used approvingly in Hollywood publicity and by some film reviewers in the press, presumably because a trill ride is precisely what many viewers want from modern cinema” (2000, P27). The late 1980s and the 1990s saw the arrival of theme park attractions that claim to allow the park guest to ride the movies; movies became theme park attractions. But now, theme park attractions are inspiring films. Beyond being the inspiration for films, the idea of being able to market a horror, action, or epic film or film franchise or the ability to create themed attractions from the narrative is at the forefront of studio executives’ minds, as cross-promotion is an important financial strategy (King, 2000).

CinecittaParkMapCreating attractions from cinema is not unique to the United States. The former Italian cinema powerhouse, from the early to mid twentieth century, Cinecittá Studios, known as the “Hollywood on the Tiber” is following suit with its American counterparts and converting the production lot(s) into a movie-based theme park. Located outside Rome, Cinecittá Studios, Italian for “Cinema City,” opened its gates this year (2014) to the public to experience the magic of movies on this side of the screen (Associated Press, 2014). According to Emmanuel Gout, president of Cinecitta, “Here, the idea is that people will also enter not only sets, but the confusion of a place where we are shooting movie. Everything will be illusion…the visitor will become a protagonist of the day, becoming a star, becoming involved in some fake movie” (Associated Press, 2014).

CinecittaStreetsThe model of this theme park appears to be more reminiscent of how the classic American movie-based theme parks were setup; however, there is one big difference. At the new Cinecitta Studios (theme park), park guests will actually don costumes and take hold of props to act in scenes from movies. So, in many ways, this park differs from its American counterparts because it is not defaulting to digital simulations and special visual effects; instead, it’s using practical technologies to create the illusion that the guest is actually on the set in the movie as a character in a given scene. Still, three-time Academy Award® winning production designer Dante Ferretti knows that audiences and guests want more than an immersive experience into movies, but want thrills as well. So, there are rollercoasters and water slides, amidst Roman and Egyptian ruins, to accommodate those guests seeking more conventional amusement park attractions (Associated Press, 2014).

Catch what you missed by buying the book on AMAZON!

Return to the beginning of the series by clinking HERE.