NOW YOU SEE ME: NOW YOU DON’T movie review

The real magic is in how this movie made it past opening night.

“He was an illusionist…he wasn’t a very good illusionist.” Although that comedic line is delivered by Madeline Kahn in CLUE (1985), it seems rather fitting for the tertiary installment in the Now You See Me series. Now You See Me: Now You Don’t is a cinematic magic trick without magic—an illusion performed with all the spectacle of a streaming-original and none of the wonder that made the first film such a delightful surprise. What should have been a clever caper wrapped in misdirection, sleight of hand, and showmanship instead plays like an inflated pilot episode for a franchise desperate to convince us it still has something up its sleeve.

The Four Horsemen and a new generation of illusionists try to bring down a worldwide criminal network.

Let’s begin with the one element that is genuinely spellbinding: the château sequence of scenes. The production design on display here is fantastic—one of the best production designs of the year. Every room, corridor, and shadow-drenched chamber seems crafted with the meticulous eye of an artisan. Sadly, aside from the technical achievement, this setting is little more than a backdrop to the action within its labyrinthine corridors. In another movie, this location could have been a character unto itself; here, it’s little more than an exceptionally beautiful stage for an otherwise uninspired performance. Still, credit where is due: the château alone might be the only reason this movie deserves to be seen anywhere larger than a laptop screen.

The returning cast—those legacy performers who anchored the earlier installments—slip back into their roles with charm and chemistry. Harrelson always delivers an entertaining performance–ever since his days on Cheers. The rapport between the legacy cast is believable–a once-close group of friends that hasn’t seen one another in a decade, even if the screenplay material underserves them. And yes, Morgan Freeman’s cameo is a genuine delight, a sprinkle of prestige the film desperately needed. But not even Freeman can pull a rabbit out of this hat.

Unfortunately, the three new teenage cast members derail what little fun the film attempts to muster. Obnoxious, self-righteous, and utterly allergic to accountability, they embody the worst tendencies of modern franchise youthification. The film props them up as the only ones who can “fix the world,” all while they display a profound lack of understanding of that very world’s complexities. It’s a toxic ideological cocktail—one part hubris, one part naïveté, shaken vigorously and served without nuance. Their presence doesn’t invigorate the franchise; it infantilizes it.

An overview of the plotting reveals that Now You Don’t contains more holes and narrative gaps than those the O.J. jury was willing to ignore. Motivations shift without cause, twists are telegraphed from miles away, and the screenplay is so preoccupied with its social commentary that it forgets to construct a believable story around it. The message—about the wealthy exploiting the poor—is noble in theory but executed with such superficiality that it borders on parody. It’s activism-by-template, the cinematic equivalent of most “thoughts and prayers” tweets.

Worse, the film contains no meaningful tension. It coasts on comic-book logic without embracing the fun of comic-book storytelling. Stakes evaporate. Consequences vanish. Nearly every set piece feels contrived rather than orchestrated. Magic, by its nature, requires misdirection, timing, and a suspension of disbelief; this film offers none of those. What should have been a thrilling high-wire act is instead a leisurely stroll with training wheels–or perhaps a trite-cycle of a movie.

Now You See Me: Now You Don’t is a movie that wants to dazzle but barely flickers. It lacks cinematic gravitas, emotional investment, and narrative cohesion. And much like a forgettable card trick, it should ultimately disappear from cinemas—preferably before anyone attempts to resurrect this franchise again. It’s time to vanish.

Ryan is the general manager for 90.7 WKGC Public Media and host of the show ReelTalk “where you can join the cinematic conversations frame by frame each week.” Additionally, he is the author of the upcoming film studies book titled Monsters, Madness, and Mayhem: Why People Love Horror. After teaching film studies for over eight years at the University of Tampa, he transitioned from the classroom to public media. He is a member of the Critics Association of Central Florida and Indie Film Critics of America. If you like this article, check out the others and FOLLOW this blog! Follow him on Twitter: RLTerry1 and LetterBoxd: RLTerry

UNCHARTED action-adventure movie review

The Goonies meets Raiders of the Lost Ark in the moderately entertaining movie adaptation of the hit Uncharted video game series. Of course, therein lies a tonal problem: the movie is never quite sure what tone it wants to strike. Tom Holland and Mark Wahlberg star in the Ruben Fleischer helmed high-flying action-adventure movie that hopes you haven’t played or know much about the video game. Fortunately for me, I wouldn’t even know the cover art of the game, let alone anything about it other than the title. And that is probably why I enjoyed it as much as I did–but that isn’t saying much. #FilmTwitter was up in arms about the boyish Holland playing the grizzled Nathan Drake when the casting was announced. And while I cannot comment on his particular interpretation of the main character from the video game, I can comment on an inability to buy him as the character, as written, for the movie. It’s indicative of the trend of endowing teens and young adult actors (and by extension, characters) with the same qualities and experiences that come with age and experience. I’ll give him this, he is a charismatic actor. The slapdash storytelling comes across as a movie that feels more like a curation of cut-scenes from a video game, a problem that plagues most video game movie adaptations.

Nathan Drake and his wisecracking partner Victor “Sully” Sullivan embark on a dangerous quest to find the greatest treasure never found while also tracking clues that may lead to Nate’s long-lost brother.

What ultimately keeps this movie afloat is the witty, quippy dialogue, completely devoid of any subtext, but will elicit periodic laughter throughout the movie. While I know next to nothing about the video game, I did learn from a fan of the video game that there is a major element from the game that is completely absent from the movie. I won’t mention what that is in order to avoid spoilers. Be sure to wait around for the mid and post credit scenes that setup a sequel. If you do plan to see it, you’ll definitely want to watch it in the biggest premium format in your area. Many of the scenes, especially in the third act, deliver immense size and scope that are best appreciated and experiences on the biggest screen possible.

While I am unsure of the plot of the video game, the movie sets up an emotionally-driven subplot of the Nathan’s search for his long-lost (or gone) brother. But, it never feels that is plays any significant role in the main action plot. In fact, you can remove the whole search for his brother and the movie plays out the same. This is a movie that could have been a nice hybrid between The Goonies and Raiders of the Lost Ark, but it tries to be both of them instead of finding its own expression. Perhaps this is yet another example of how most video game adaptations simply don’t translate to the screen well, because the interactive element is missing.

At the end of the day, it’s a decent popcorn flick to experience in IMAX that is a perfectly fine way to pass the time on an afternoon.

Ryan teaches Film Studies and Digital Citizenship at the University of Tampa. If you like this article, check out the others and FOLLOW this blog! Interested in Ryan making a guest appearance on your podcast or contributing to your website? Send him a DM on Twitter or email him at RLTerry1@gmail.com! If you’re ever in Tampa or Orlando, feel free to catch a movie with him.

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“Zombieland: Double Tap” horror comedy mini review

Worth the wait! Whereas some sequels try to imitate the original, Zombieland: Double Tap functions as a hilarious companion piece to the original. Perhaps the plot isn’t as compelling, and lacks the social commentary of the original, but you will undoubtedly have a fantastic time watching this movie. Personally, I enjoyed it even more than the first one. Believe me, I was as shocked as you are right now. If you loved the chemistry between all the characters in the first tone, you will be delighted to know that the characters are just as strong thanks to the return of the original writers and director! To be fair, this doesn’t function as a stand-alone movie, and needs the relationship with the original for much of the humor. However, as I mentioned, this is a companion piece to the first one. There is demonstrable growth witnessed in our ensemble case of central characters, but they aren’t the only ones to have developed off screen over the last decade. Hoards of new zombies have evolved that pose quite the threat to our favorite zombie hunters. In addition to encountering new zombies, we are introduced to some new human survivor characters as well. While this movie may not be as deep as the original, it does a great job of driving home the message of the importance of family. Even when your family is make-shift, the needs for love, acceptance, and even independence are still the same. Highly recommend for fans of the original! Be sure to stay for the end credits scene featuring Bill Murray.

Ryan teaches screenwriting at the University of Tampa. If you like this article, check out the others and FOLLOW this blog! Interested in Ryan making a guest appearance on your podcast or contributing to your website? Send him a DM on Twitter or email him at RLTerry1@gmail.com! You can catch Ryan most weeks at Studio Movie Grill Tampa, so if you’re in the area, feel free to catch a movie with him!

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