action, adventure, Black Mirror, Ernest Cline, Film, film critic, film review, gaming, interactive media, movie, Olivia Cooke, Ready Player One, San Junipero, Simon Pegg, Stephen King, Steven Spielberg, The Overlook Hotel, The Shining, Twilight Zone, Tye Sheridan, video games, VR, Warner Bros
A spectacular journey that will have you on the edge of your seat. Ready Player One is a throwback to the classic Spielberg blockbuster films from the 70s, 80s, and 90s that many of us know, quote, and love. You’ll do far more than wax nostalgic in this film, because the focus is on the conflict at hand and not the pop culture references. Spielberg’s adaptation of the best-selling novel, written by Ernest Cline, takes on the challenge of crafting a visually compelling narrative that shows the benefits of virtual reality (VR) and gaming, juxtaposing it against the harshness of a reality following socio-economic and natural disasters in the near future. Although the story highlights the benefits of VR and shows the wonders of the imagination through the exquisitely designed scenes, there is one element seen throughout the story that transcends the illusion of Oasis (the virtual world); and that is humanity. Generosity of spirit and integrity are showcased brilliantly through the various central characters. I found myself, at the end of the movie, thinking about how much it reminds me of the magic of Willy Wonka and the Chocolate Factory. Never once, will you find an opportunity for boredom to set in. And you’ll find yourself rooting for this open source of entertainment and information to remain available to all those who want to participate, and not regulate content based upon how much someone is willing to pay.
From filmmaker Steven Spielberg comes the science fiction action adventure “Ready Player One,” based on Ernest Cline’s bestseller of the same name, which has become a worldwide phenomenon. The film is set in 2045, with the world on the brink of chaos and collapse. But the people have found salvation in the OASIS, an expansive virtual reality universe created by the brilliant and eccentric James Halliday (Mark Rylance). When Halliday dies, he leaves his immense fortune to the first person to find a digital Easter egg he has hidden somewhere in the OASIS, sparking a contest that grips the entire world. When an unlikely young hero named Wade Watts (Tye Sheridan) decides to join the contest, he is hurled into a breakneck, reality-bending treasure hunt through a fantastical universe of mystery, discovery and danger. (IMDb)
Pop culture, geek-dom, and nerd-dom for everyone! Whereas the book primarily contains 1980s references, the movie adaptation spans pop culture from the 80s to today. This was an important and strategically solid move in order to appeal to a wide age-range of movie-goers. Not being a gamer myself, I am unable to comment on the various references in the film and how they are placed perfectly in the narrative; however, I LOVE movies and TV, so I can definitely comment on those references, and they were spot on! Loved every one of them. And not just because these references were in the movie–anyone can just shove references and product placements into a movie without thought of the meaning or contribution to the plot–each and every movie or TV reference was selected specifically to fulfill a larger purpose and placed precisely where it needs to be. It would have been far too easy for the pop culture references to steel attention away from the plot, but the structure and pacing of the movie is such that the references enhance the experience without becoming sheer spectacle that could have been interpreted and pandering to audiences.
Of all the references, my favorite is Stanley Kubrick’s The Shining. That’s right. Return to the infamous Overlook Hotel during one of the quests to search for the Jade Key. The Overlook Hotel from Kubrick’s horror masterpiece (that was, interestingly enough, disliked strongly by Stephen King) was incredible. I felt that I was legitimately transported to the macabre setting in which we encounter unimaginable terror. This referenced worked particularly well because I cannot imagine another setting that could have been used in such an instrumental fashion. There are times in films that a location could be swapped out for another similar setting and achieve the same result because the plot is not predicated on it–essentially, the plot would play out just as well and effectively through another comparable location. The Overlook Hotel and specific events from The Shining (that I won’t go into because of spoiling the experience) were nearly as integral to the advancement of the plot as the characters themselves. No sooner could you replace The Shining sequence than you could the main turning points between Acts I/II and II/III. Although there are many excellent sequences to choose from in the movie, the series of scenes during the time spent at The Overlook are definitely my favorite.
It’s not often that an action-adventure or fantasy movie is deep enough to provide social commentary on real issues facing us in the real world or what it means to be human; but Ready Player One contains fantastic material for philosophical discussions regarding the current trends and challenges facing present-day society. The subtext of this movie contains material on human values, equitable access to content online, and the dangers of falling victim to only “existing” in a virtual world. Man vs technology, greed vs generosity are ways to look at the story, not to oversimplify the subtext. Because of the present crisis of the ending of net neutrality facing the United States, there is clearly a message that everyone has the right to equitable access to the universe of entertainment and information online. When a greedy capitalist attempts to disrupt that access and determine someone’s access based upon how much someone is willing to pay, we see that the system runs the risk of breaking down and not allowing for the joy that was once ran through the very framework of the virtual world. The film also provides audiences with commentary on the importance of actively participating in the real world to form tangible, physical relationships with others in order to find love and forge friendships. Furthermore, if a society becomes so fixated on avoiding the problems of the real world by transporting to a virtual world, then the problems of the real world grow worse, bigger, and more devastating than if society takes the time and effort to combat that which seeks to destroy our world.
Such an excellent movie! If you are a fan of the Black Mirror series on Netflix for its Twilight Zone approach to tackling tough subject matter involving the degree to which technology permeates our lives, then you’ll enjoy Ready Player One. I find that many elements of this movie feel like the San Junipero episode, and the successful show at large, because of the terrifying visions of the near future distorted by the abuse of technology. Thoroughly enjoyed every moment on the more than two-hour runtime. I was initially afraid that the movie would feel too much like a video game, but that is not the case. The design is such that the virtual world and real world feel just as tangible. Being that I am not a gamer, I don’t want to attend the cinema and feel that I am watching cut scenes from a video game, so this was handed extremely well. You’ll easily find characters that you can identify with and root for, and the opposition forces are well-developed too.