On Cinema and Theme Parks (part 1)

My BookDo you love learning about the magic of movies and theme parks? So do I! Living in Tampa, I am surrounded by some of the world’s top destination white sand beaches and exciting theme parks just up the road. As a passholder to Disney World, Universal Studios, Busch Gardens, and SeaWorld, I frequent the parks nearly as often as I go the cinema. Having spent a great deal of time working in independent film, working for three years at Disney World, and now as a cinema and theme park critic, I have a great deal of passion for both storytelling mediums. And the amazing thing is that there is such a fantastic and symbiotic relationship between the two. Hence why I spent my Master’s program at the University of South Florida studying the place at which both converge. Specifically, I researched the elements of narrative, spectacle, pleasure, character, setting and more in terms of how they correspond with one another. Whether that is taking a movie and developing it into an attraction or taking an attraction (or entire section of a park) and developing it into a movie. Both are powerful means of conveying a story or message. I delve into what it takes for a movie to be a successful attraction or vice versa.

Although there have been peer-reviewed articles and books written on cinema, there definitely lacked empirical research on the theme park side. Furthermore, most peer-reviewed articles and books are so incredibly boring and pretentious to read. My goal was to break down both and write about them in such a way that it is fun to read about. Movies and theme parks are FUN! So, reading about the relationship between the two should be equally fun and interesting. Starting with the history of how cinema influenced the modern theme park design and finishing with some of what to expect in the future, this book has it all! Although I would prefer that you buy my book (on Amazon), I have selected excerpts from it that I will publish over the next few weeks as I work on my next theme park piece. I hope you enjoy!


 

WDW CastleIn today’s world of entertainment, where some media conglomerates own both film studios and theme parks, successful films sometimes bridge these two media to create the basis for new theme park attractions. The following research study seeks to define the elements that a film needs in order to be successfully translated to a live themed entertainment experience, thus eliciting the desired emotional response from the guests; and also the necessary elements that a theme park attraction needs in order to convey both spectacle and narrative regarding the film upon which it is based.  Although there are tools currently available to studio executives and creative staff at entertainment companies, this study will serve as a model using the ideas, theories, supporting evidences, and streamlining them into one study—a consolidation of tools, if you will.

As media companies grow, and both cinema and theme parks adapt to changing needs and desires of movie patrons and park guests, the leadership at these companies needs to have the appropriate information at their fingertips to create effective and memorable stories for the screen and park. This study highlights what the potential park guests or movie patrons are looking for in terms of what drives them to spend money on themed entertainment or the cinema. Condensing this complex set of desires into a simplified answer: in terms of cinema-based attractions, the audience is searching for attractions and rides that immerse themselves into a participatory environment in which they make a difference in the story and encounter the unique characters, settings, and plots from the movie.—they want to be viscerally engaged and transported into a world of fantasy or adventure.

Universal HollywoodEver since the late 19th and early 20th centuries, audiences from around the world have been drawn to the temple of the height of the visual and performing arts, the cinema. In many ways, the early days regarded the cinema as an attraction, an amusement. In fact, many of the first silent films were shown in carnivals. Nickelodeons dotted the landscape in drug stores and clubs. Elaborate and ornate movie palaces housed some of the first big screens, and orchestras played along with the narrative (Gunning, 1986). Over the last century, cinema has gone from existing in sideshows to being a dominant mass communication source that has evolved into the very rollercoaster to which many critics and lay people compare it; and, not only metaphorically.

From starting in carnivals to now being the inspiration for the most visited theme parks in the world, cinema has gone full circle and is now instrumental in an unparalleled synergy with themed entertainment. Over the decades, there has been a strong convergence between cinema and theme parks. Studio executives, filmmakers, and theme park designers are working together in ways that serve to support both the movies and the parks that have rides based on the movies. More than ever, filmmakers and attraction designers need to know what the cinema patron and park guest both want in order to create a synergistic and dynamic entertainment experience based on a single narrative.

Hitchcock AttractionTwo of the greatest forces in media and entertainment are the cinema and theme parks; and for the latter part of the 20th Century and continuing strong into the 21st, the convergence between the cinema and theme park is becoming clear. Additionally, within the last several years, theme park attractions have inspired movies (e.g. Disney’s Pirates of the Caribbean and The Haunted Mansion). The relationship between the movies and theme parks is a strong one, but why is that so? Can one exist without the other? Or, is it a co-dependent relationship that benefits both entities? Perhaps it is all of the above. But, not every successful movie makes an equally successful theme park attraction. Often times, it is the Horror and Action genres that are used as the inspiration for successful attractions (e.g. ET-The Extra-Terrestrial, Jurassic Park, The Bates House and Motel, and Hitchcock: The Art of Making Movies).

As technology advances, the cinema and theme parks have adapted and evolved over the years to include the technology to both impress audiences and save money. Still building off the success of the cinema, theme parks have evolved their rides and attractions to go from the magic behind the movies to immersing the audience or guests into the movie itself. Likewise, studios and production companies are producing movies that act as attractions themselves. But, central to this study are the questions: why is it essential for the cinema to continue this synergy with the theme park industry, and what does it take for a movie to be a successful theme park attraction?

(Continue to Part 2)

“Crimson Peak” movie review

CrimsonPeakNo flowers in this attic. From the studio that pioneered the horror film back in the early days of cinema, comes the truly avant-garde German expressionist film Crimson Peak. Universal and Legendary Pictures provide us with a thought-provoking classically produced horror film that contains prolific imagery that invites interpretation, even from the most veteran of film scholars. Visionary director Guillermo Del Toro lives up to his reputation as a master of the macabre. Although the dialog and acting are weak, the film is beautifully shot and will constantly have you on the edge of your seat in anticipation of what is about to happen. This is definitely one of those horror films that will undoubtedly make its way into film appreciation classes because of the vast material there is to dissect and explore. There is also a very self-reflexive element in the movie that is quite fascinating to think about. Not your traditional Halloween fair or ghost movie, this one part ghost story and one part mystery film is still a remarkable addition to the horror library because of the adherence to the very essence of what makes a horror film great.

Crimson Peak is about Edith Cushing (Mia Wasikowska), the daughter of a wealthy engineer in Buffalo, NY who is swept off her feet by the charming old English money Baronet Sir Thomas Sharpe (Tom Hiddleston). Following tragedy in Edith’s life in Buffalo, she marries Sir Thomas and moves to the countryside estate of Allerdale Hall in Cumberland, England with Thomas and his highly aristocratic sister Lady Lucille Sharpe (Jessica Chastain). Despite Sir Thomas’s family name, he and his estate, built upon clay mining, are virtually bankrupt. Hoping that she can help to revitalize Thomas’ family estate, Edith begins to move her assets over to England; however, after a series of encounters with specters of the night in the dark and dank mansion, she begins to feel like something is terribly wrong and her very life may be in danger of meeting the same fate as the ghosts and ghouls.

One of the most noticeable elements of the movie Crimson Peak is the commitment to a truly classically produced horror film in the vein of German expressionism and the avant-garde. Interestingly, it is highly appropriate that Universal Pictures released this film because the founder of Universal Carl Laemmle made it a staple of early horror films released by the then fledgling studio. Although there is no one single definition of what indicates a German expressionist film, common characteristics are: using extreme distortions in the production design to indicate inner feelings or subtext, a very dark and moody style of filmmaking, strategic placement of lighting to create harsh shadows, unique and emotional architecture, and creating a sense of disorientation. Tell tale signs of this cinematic influence in Crimson Peak‘s production design can be seen in the very design of Allerdale Hall. Due to the very artistic nature of German expressionism, there is also a high degree of avant-garde because of the experimental production style, particularly in how it relates to the mystery at the center of this movie.

Although there are many positive elements in this film, some of the negative elements are the underdeveloped dialog and, by extension, the acting, lack of exposition, and at times sloppy editing. Common in German expressionism and avant-garde cinema are these characteristics. Note, that does not excuse the film for not delivering but does help to understand why they can be found in such a high budget movie directed by such an accomplished director. Had the dialog been better developed and even fifteen more minutes of exposition (or backstory) has been added, then I feel the acting would have increased in quality and delivery. As far as the occasional sloppy editing, there is no explanation and could have definitely been carried out with more finesse. Part of what makes this such a beautifully macabre film is the cinematography and production design. There are even sequences that will genuinely make you squirm and cringe at the highly visceral action with a hint of gore.

If you are looking for a traditional ghost story, this is definitely not the movie for you. To quote Edith, “the ghosts are a metaphor.” However, if you are looking for a great movie that embodies the thrills and chills of the Halloween season, then this is one to catch in theaters this month. Because of the expressionistic style of filmmaking, I can definitely see the advantage of and recommend watching it in IMAX (provided it’s the 2D version). It has a little of everything that a well-written horror film needs: death, romance, disorientation, and mystery. For the filmmakers or film scholars out there, prepare to have your mind stimulated as you attempt to interpret what the various symbols mean beyond the more superficial plot of the story.