“Huntsman: Winter’s War” movie review

HuntsmanWintersWar“Let it go” Universal, Disney already has dibs on the Snow Queen. Prepare for the unnecessary prequel/sequel Huntsman: Winter’s War this weekend. It won’t take long for you to realize that you have seen this story before. Albeit, a more family friendly and Disney’d version, but this plot nevertheless. However, after researching the actual Hans Christian Andersen fairly tale The Snow Queen, it is clear that Universal Pictures does a more accurate job of adapting the fairy tale’s words than Frozen did. The problem with this attempt is that it feels like it’s coming around a little too late. With one-dimensional characters and a predictable plot, Huntsman attempts to tell the “real” story of the Snow Queen that appeals to teens and adults, but it looks so incredibly “Frozen” that it leaves you feeling like you’ve done this all before. Although there are increased action and romance scenes in the film, the whole idea of close sisters having a falling out, the one heading to the frozen north, while the other remains in the south with the north creeping on its doorstep, and love melting frozen hearts, is the foundation of the narrative and feels like a bad case of deja vu with little to add.

Travel back to the land of Snow White, and come face to face with a little known story that has yet to be told. Before poison apples and dwarfs, Queen Ravenna (Charlize Theron) and her sister were running the kingdom after the death of the good king (Snow White’s father). Ravenna’s younger sister Freya (Emily Blunt) falls in love with a man promised to another woman but has come to bare his child. After Freya finds her lover having set fire to the nursery and the innocent child, Freya becomes acutely overcome with anger, grief, and hatred and suddenly displays powers of ice and snow. Unable to control her anger and power, Ravenna send her sister to the north to find a kingdom of her own. After having her child murdered, Freya decides to raise a kingdom by making love illegal and taking children from villages and raising them up as warriors known as huntsman. When she finds that two of the huntsman Brighton (Chris Hemsworth) and Sara (Jessica Chastain) have committed the unpardonable sin of falling in love, Freya steps in to put a stop to their forbidden love. Banished from the kingdom of the frozen north, Brighton is contacted by Snow White’s kingdom to retrieve the infamous mirror filled with dark magic before it falls into the wrong hands.

Every once in a while, I come across a movie that really doesn’t require a lengthy description of the critical elements of the film; and this is one of those. Just felt very much under-developed and forced. Anyone who has seen Frozenand let’s face it, that’s practically everyone whether they wanted to or not–will instantly pickup on the parallels between both movies. Huntsman: Winter’s War is definitely geared towards an adult audience but it still feels like it stole many elements from Frozen. Even the coloring and costuming are very similar. For those who have examined Frozen from a critical perspective and read up on the development of the blockbuster, you may be familiar with the evolution of the script: it starts out as an adaptation of The Snow Queen but then the writers scrapped that idea for more of a contemporary Disney animated feature story. But then the writers didn’t like that direction either, they essentially took the first half of the first draft of the script and spliced it together with the second half of the second draft, added in some catchy music and boom! You have FrozenHuntsman is similar to what you would have got in Frozen had the first draft been the produced movie.

On the plus side, this film contains some beautiful imagery and simple but stunning visual effects. The goblins are extremely well done–too bad you get so little time with them in a scene that is completely removable from the rest of the film. That scene and others were clearly under-budgeted and under-developed. Despite the fact that you can watch this movie in D-Box and IMAX, there is really no reason to spend the extra money. Watching it in a standard auditorium will suffice perfectly. If you want to get a better idea of the darkness of the original Hans Christian Andersen fairy tale before Elsa and Anna, then you may enjoy this movie. However, if you would rather wait for it to be on Amazon Prime or iTunes, then that works too.

“On Cinema and Theme Parks” (part 9)

My BookIn order for the creative teams at cinema-influenced theme parks to understand what the public is going to want months, sometimes years, ahead of time, they have to understand the past attractions, the present ones, and what to look for in the future. Over the years, the attractions at these parks have undergone many changes. And, with the way the trends are going, the “behind the scenes” and nostalgic movie-based attractions are going by way of the dodo, and glorified IMAX® simulator interactive multi-dimensional rides are taking their place. Some of the prominent attractions in the vein of “behind the scenes” and robotic movie or television show attractions were located at Disney’s Hollywood (MGM) Studios and Universal Studios (Florida and Hollywood). Although a few of the park-opener attractions are still around, most have been replaced by other attractions.

MSW_SoundstageOriginally Universal was an excellent theme park for learning about the magic behind the camera and the, mostly analog, technology that enabled directors to become magicians. There was a clear educational component to the theme park experience. And, to some extent, Disney’s Hollywood Studios was the same way. But, with the movie technology changing as rapidly as it is, some of the more nostalgic legacy attractions are going away. Many of the original Universal Studios attractions were about taking you behind the magic, revealing the secrets of movie and TV making. From 1990-1996 at Universal Studios Florida, there was a Murder, She Wrote: Mystery Theatre with sound stages that showed the audience about video editing and foley sound generation based on the hit series starring the incomparable Angela Lansbury. On the tour, the audience would get to watch scenes from the show, talk to industry professionals (played by actors), and volunteers would be used to interact with some of the equipment. But, probably, the most prolific and inspirational attractions about the magic of movies was the Alfred Hitchcock: Art of Making Movies attraction (1990-2002) and Bates Motel and House set from Psycho IV (1990-1998), both located at Universal Studios Florida. (I am actually going to write a separate article on this specific attraction after this series of excerpts is completed).

Psycho_SoundstageThis was a main attraction at the theme park until its dismantlement in 2002 to make way for the Shrek: 4D experience. From the aforementioned explanation by one of the producers of the attraction, the audience was completely immersed in the magic of bringing a Hitchcock thriller to life, and got to witness the most famous single scene in all of cinema history. This was all done with practical effects, just as Hitchcock would have done it. But, with the advent of computer-generated imagery and incredibly accurate and time efficient non-linear video editing, most of the effects can be generated in other ways. Although it remained one of the most popular attractions at the theme park until its closure, Universal saw the future of attractions and decided to do away with nostalgia and pave the way for digital simulated attractions (Singer, 2013). Doing away with cinema and television nostalgia wasn’t the sole prerogative of Universal. Although Disney World is famous for holding on to the nostalgia of the past, especially at Magic Kingdom (Singer, 2013), its parks, too, have learned to adopt new attractions for what they feel the guests want. On the (now closed) Studio Backlot Tour, guests would take a walking and tram tour through a special effects water show on the set of Pearl Harbor, featuring volunteers from the audience, and ride a tram through the production houses where props and costumes were made. Also on the tour was a special effects sequence in an oil refinery canyon that burst into flames and was also flooded. This put the guests in the middle of the movie-making action.

Disney_GG_HouseUntil 2003, there was a street called Residential Street on the tram tour. Here, park guests would come face-to-face with some of the most famous houses in Buena Vista/Touchstone Television shows. The most famous of the houses was the upper middle class home of the Golden Girls. The house was a replica of the North Saltaire Street house in the Los Angeles area that Disney used for the exterior shots during the first few seasons. From 1989-1992, Disney used the replica at then Disney-MGM Studios for shooting the exterior shots of the house. In 2003, the houses were torn down to make way for an epic car stunt show, featuring how car action sequences are filmed in the movies. Keeping with the over-all theme of the park, this was staying with the concept of learning about the magic of making movies. As of October 2014, the Studio Backlot Tour was closed (History of the Backlot Tour, 2014).

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“On Cinema and Theme Parks” (part 8)

My Book

For the movie studio (or media conglomerate), the theme park provides a seemingly limitless opportunity to cross-promote imagery and narratives from the screen into the park. This accomplishes the desire to advertise new movies and television programs and to sell merchandise pertaining to the various movies and themes that the park showcases. Either way, this two-fold process generates income to sustain the endeavors of the company (Davis, 1996)

Unlike SeaWorld Parks and Entertainment and Cedar Fair (parent company to Cedar Point), Disney and Universal use their parks for more than cross-promotion and merchandising opportunities. Until the late 1990s/early 2000s, they also used their parks as production studios and offices that acted as a counterpart to the Hollywood divisions (StudioCentral.com). The television channel Nickelodeon also operated two sound stages plus production offices at Universal Studios Florida (Riley, 1998). So, in addition to using the intellectual property provided by the movie and television studios, the two media giants used their parks as production facilities to create new media and entertainment content and create production jobs in Central Florida (Milman, 2001). Beyond MGM’s timeless logo featuring the Latin inscription ars gratia artis (art for art’s sake) surrounding Leo the Lion, the cinematic works and television programs can be converted from visual art to commodities because they now have a material place to exist in the real world accessible by millions.

DisneyMGMIn essence, the entertainment elements and advertising materials are so thoroughly fused that it is nearly impossible for the average park guest to tell them apart. Beyond the surface level of movies and theme parks, there is evidence that, when planning a blockbuster movie, the studio has it in its mind whether of not this movie would be good to ride or be used as a theme in a park for shows and other attractions. Susan Davis (1996) explains that the media conglomerates, that primarily run the theme park industry, can pull from other media resources by way of acquisitions, partnerships, and licensing in order to grow and widen audiences and park guests. A classic example of this is the (no longer active) partnership Disney had with MGM Studios. Disney’s licensing deal with MGM allowed the company to use the iconic MGM logo and pull from its film library.

2006_psychotramIt’s well established that theme parks are an outlet for the parent companies that own them, and the movie studios they also own, to act as conduits for one another: the end result being cash flow. But, there are different ways of utilizing the cinema to benefit the theme park experience (Riley, 1998). Whereas Disney uses the characters in its movies to bolster the parks’ influence, Universal Studios (Hollywood and Florida) took a different approach (although, Universal is trending toward the Disney model in recent years). Universal Studios uses its studio tour(s) to blend labor with spectacle (Murdy, 2002). This offers the park guests a glimpse into how films are made. In recent years, this has provided less of a pull since it is common knowledge that a large portion of filmmaking exists within a computer. Universal Studios presents cinema and television history, production techniques, and special effects to impress the audiences and guests. So, one could assess that Universal Studios parks are self-reflexive in their choice of entertainment. At least this was true until park guests demanded more thrill rides and less education and appreciation for film and television art and history (Murdy, 2002).

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“The Boss” movie review

TheBossA truly diversified portfolio of comedic stock! Last year Melissa McCarthy was a spy; and this year, she’s the boss. Over and over again, McCarthy proves that she is a brilliantly talented funny lady. And whereas some may see this movie as a sloppy pandering comedy, I see it as a fantastically entertaining movie with a pretty good plot filled with well-developed characters. No story exists without conflict, and comedy is no different. The best comedies are those full of conflict that ignites the hilarity and irony. Very much in the vein of other McCarthy comedies, The Boss is over the top. But, that’s perfectly acceptable because the movie certainly opens with a larger than life scene, and the movie never pretends to be something that it’s not. This type of comedy knows exactly what it is, and it rocks it! I always have more respect for movies that do not pretend to be anything other than what they are. It’s designed to provide an escape from the doldrums and mildly depressive lives many of us have and provide us with the best medicine–laughter. Is this new comedy on par with Bridesmaids or Spy? No. But, is it funny, filled with fun characters, conflict, and satire/parody? YES.

Universal Pictures’ The Boss is a slapstick comedy about media and economy mogul Michelle Darnell (McCarthy) who has pulled herself up from the tragic and challenging roots of her childhood to become the CEO of multiple Fortune 500 companies. But, like with all good things…after inside information, Michelle is found guilty of insider trading after a tipoff from a former friend turned enemy of hers. Having all her assets frozen, personal property confiscated, and losing her house, Michelle has no where to go after her short four-month stint in a white collar correctional facility. She has to turn to her former executive assistant Claire (Kristen Bell) for help. After driving Claire and her daughter crazy, Michelle is forced to start pulling her weight, which means taking Rachel, Claire’s daughter, to her Dandelions meeting (totally a parody of the Girl Scouts). That proverbial meeting proves to be just the catalyst Michelle needs to return to the top. However, she will soon come face to face with all new challenges in her business and personal life as she rises back to her previous epic heights.

At first glance, this movie appears to be another zany comedy that only McCarthy can pull off. Much in the same way Amy Poehler and Tina Fey are often type casted. But, a closer look at The Boss reveals a surprisingly well-developed and executed plot that is incredibly well-paced and includes impeccable comedic timing. Like with Poehler and Fey’s Sisters, this movie too has a heart-warming message throughout the narrative. You’ll just have to watch it to find out what that is. Like with the opening scene at Chicago’s United Center with Darnell descending to the stage on a fiery phoenix alive with pyrotechnics, Michelle herself is larger than life. Interestingly, this opening parallels the career or acting-style of McCarthy. She is the type of actor that has yet to prove a wide range of characters; but with the characters she plays, she is often the most dominant character whether among the supporting or leading cast. We expect her to provide us with that which we are accustomed to watching and enjoying. And in that respect, she has yet to fail her audience.

The phoenix at the beginning also symbolizes, as many of us know, the rising from ashes of defeat to become even more resilient and powerful than before. The character of Michele Darnell is very much a phoenix in this story. But is she the only phoenix? No. Michelle’s former assistant Claire is also a type of phoenix. Granted, she was not on top of the world and fell from splendor, but she also takes a journey similar to the phoenix. As Michelle’s assistant, she had a good job (although not paid nearly as well as she should have been)–let’s just go with the fact that she was employed. When Michelle lost her assets, she was no longer able to pay Claire and she was forced to take employment elsewhere. From riding around with Michelle in Cadillac Escalades to working in a cubical in a administrative pool, Claire fell from the glamour she was associated with by extension. After several turning points in the movie, which you will just have to see for yourself, Claire begins to rise up to achieve goals she never thought she would–personal and professional triumphs.

Unlike many comedies, this one has a dynamic range of dialog, physical antics, and high brow humor that is sure to keep you laughing during the movie. Furthermore, contrary to how many may perceive or expect of comedies, it is important that the audience not continuously laugh the entire time. If there is so much “funny” in the story structure, then the moments that should elicit the most laughter won’t succeed because they will just fall in line with the rest. It’s like Michelangelo’s famous Sistine Chapel ceiling fresco. Although I have never been, from others who have told me about their travels, the ceiling is not nearly as impressive as one may think it to be. Why is that? Because there are many painted ceilings throughout the chapel so Michelangelo’s masterpiece is fairly anti-climactic. Fortunately, The Boss strikes a pleasant balance and timing between the high comedic elements in plot and dialog. Another component of this movie that is sure to please the audience is the cameo by Kathy Bates! Thats right. Better known for her more serious roles, Kathy Bates is one of the most amazing actors because she can truly play a wide range of characters in film or television from the serious to the funny. It takes only the highest level of acting to be able to deliver brilliance in such a short amount of screen time. Plus, having Bates just classes up the film a little!

If you love Japanese katana fights, this movie has it! If you are a fan of McCarthy’s style of comedy? You won’t be disappointed. Having a bad week and just need to laugh for a while, then this movie is for you! There is little that I did not enjoy about this comedy. By no means to I argue that this is an amazing film–certainly that isn’t the case. But, is it s FUN movie that is actually well-produced, written, and acted? Yes it is.

“On Cinema and Theme Parks” (part 6)

My Book

Successful movie-themed attractions (stage shows or rides) create an atmosphere that is often built upon a foundation consisting of confrontation and direct simulation rather than long, sustained narratives. Whether watching a show on a stage or experiencing a ride-like attraction, the park guest is subjected to a series of physical and/or emotional shocks throughout the abridged narrative. Physical movement is also a strong element in an effective and successful movie-themed attraction design. This creates the illusion that the audience member is not only watching the action or horror take place, but part of the story as well. Implementing the use of special effects such as lighting effect or water also improve the guest experience by bringing the narrative to life.

jurassic_park_river_adventureIn the contemporary theme park model, designers seek to create a relationship between the narrative and the audience (or park guest); this is what Geoff King (2000) refers to as “the cinema of attractions.” The park guests want to be transported from a world in which they are spectators to a world in which they are participants in the story. But, themed entertainment has come a long way from its inception into modern society. How the film theme has been fused with theme park attraction design has evolved over the decades to create the convergence and synergy that exists today. This is mostly due to the understanding of spectacle versus narrative. Although these two elements work seamlessly together in a themed attraction, they are not synonymous with one another. An excellent example of a horror/action film that is both spectacle and narrative, and furthermore, is both a film and a ride is Jurassic Park.

A similar example of the infusion of the aforementioned is Jaws. Just as the use of digital special effects (or visual effects) has evolved in film, the use has also evolved in theme parks. Digital (or visual) effects is a broad term, as it covers a range of possibilities that include computer-based or computer-generated effects (Wood, 2002). The “spectacle” of film and theme park rides possesses the ability to transform the narrative, thus adding an extra dimension to the story progression. However, ultimately within the full-spectrum of the elements that make up a film or ride based on a movie, spectacle is subordinate to narrative. Spectacle is needed to dazzle and simulate, but is essentially lifeless without the narrative. (Wood, 2002). Unlike a narrative, which can have great depth, spectacle “is often understood as a particular kind of extended special dimension…depthless, or as having an excess of surface…more image-full than mise-en-scene (meeze-on-syn) everything that appears before the camera and its arrangement, composition, blocking, and lighting] as it accumulates ever more details” (Wood, 2002, 373).

mise en sceneSpectacle should never be relied upon to carry a narrative, but should be considered a useful tool in enhancing the visceral experience of the narrative. Spectacle possesses the ability to be used to create a dynamic time and space through which the narrative expands and can sometimes be manipulated (Wood, 2002). Digital effects can be used to advance the story or comment on the relationship between characters and their respective environments. In terms of theme park attractions, specifically those based on movies, adding spectacle to the narrative of the ride serves to enhance the overall experience of the park guest. The use of spectacle enables the settings, events, and characters to come to life for the park guests experiencing the live movie-based narrative. Effectively used, the guests should feel as though they get transported from the real world to the world of the movie. Theme parks offer escapes from reality; this is also true of most movies. So, by utilizing the tangible benefits of both narrative and spectacle, the designers are successful in creating the illusion that the guest is either witnessing or part of the story.

University of Central Florida professor Andy Milman (2001) further explores this relationship between cinema and theme parks in his writings in the Journal of Tourism (2001). Exploring the infrastructure of the movies, theme parks, and the convergence of the two is a complex research area that is increasingly becoming more important as the movie studios turn to theme parks for revenue, and the theme parks depend on the movie studios for creative direction and expansive guest experiences. In the article Movie Induced Tourism, authors Roger Riley, Dwayne Baker, and Carlton S. Van Doren (1998) explain that movies provide both the objective and subjective material that capture peoples’ gaze and influence them to travel to the places depicted in movies.  The concept of traveling to locations where movies were made has a direct relationship with the concept of designing theme parks based on movies and showcasing the magic behind the movies (Riley et al, 1998). This concept can be seen in some of the most visited parks in the world. One of the goals of a studio like Warner Bros. is to get the fans of the Harry Potter books and movies to the Wizarding World of Harry Potter at Universal Studios Florida; and, by way of the flip side of the coin, one of the goals of the theme parks (mainly Disney and Universal) is to turn park guests into movie audience patrons (Milman, 2001).

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