FIVE NIGHTS AT FREDDY’S horror movie review

Fun-filled and creepy! Blumhouse’s Five Nights at Freddy’s is surprisingly good! From the unnerving atmosphere to the practical effects, it’s entertaining and even thoughtful with its exploration of childhood trauma. However, for everything I liked about the movie, I do feel that it should have leaned a little more heavily into Gremlins or Chopping Mall territory because it is a little too serious at times. All in all, the movie is smartly written, with just the right amount of suspension of disbelief. There are even influences of Nightmare on Elm Street and Freddy Krueger’s MO in this movie. If you’re looking for a entertaining time to spend at the cinema on this weekend before Halloween, then you can’t go wrong with Five Nights. After watching the movie, I will now be anticipating Universal Orlando & Hollywood to feature this house at next year’s Halloween Horror Nights.

A troubled security guard begins working at Freddy Fazbear’s Pizzeria. While spending his first night on the job, he realizes the late shift at Freddy’s won’t be so easy to make it through.

I had no idea what to expect since I knew very little about the game. In fact, when I first heard of the game many years ago, I thought it was about the Freddy–Freddy Krueger. Nope. The game is about surviving an abandoned not Chuck-E-Cheese. It’s been probably twenty or more years since I’ve been to a Chuck-E-Cheese–come to think of it–I think the last time I went was when it was known as Showbiz Pizza. When I think of environments and settings that would be naturally creepy whether abandoned or not, Chuck-E-Cheese is one of them. I would imagine that on any given Tuesday night, a Chuck-E-Cheese is unnerving, let alone if it was haunted.

Since I’ve never played the game, I will not be commenting on the translation from interactive media to cinema, but from what I have learned, there is a lot of lore in the game, so I hope that lore is what was brought into the movie version.

Five Nights at Freddy’s benefits from a small cast and few locations. Furthermore, what the movie lacks in the screenwriting department, it makes up for in Emma Tammi’s directing. That’s not to suggest that it is poorly written–quite the contrary–I like how well it was written, given that it’s adapted from a video game and written for (primarily) teens that played the game as kids. Reminds me of a more mature version of Are You Afraid of the Dark? or Goosebumps. As much fun as I had with the movie, I feel that it could’ve used a little more camp in the storytelling–the movie would have benefitted from channeling Gremlins or Chopping Mall to bump up the dark humor and playfulness. The plot is simple and our central character is complex–the recipe for solid cinematic storytelling!

Our central character of Mike (Josh Hutcherson) is relatable, and his behavior feels natural considering the trauma of his younger brother being kidnapped when they were kids. The devastation of the loss of his brother, and later mother and father, has gravely impacted his ability to manage his own life and younger sister (and this is where the movie should’ve made her his daughter because a 20+ year age difference is a little hard to buy). Facing the loss of custody of his little sister to his overbearing, condescending aunt (played by Fried Green Tomatoes‘ Mary Stuart-Masterson), he must survive nights as a security guard at Freddy’s to prove he can care for his little sister. Within the first few minutes of the movie, we have our central character, their external goal, and opposition to the goal. I love when I witness established screenwriting conventions followed–because they work!

While the movie depicts very little on-screen violence and little to no gore, it successfully transfers that fear from the screen into the mind of the audience. That which is suggested in image association or shadow is more terrifying than witnessing it plainly on screen. By keeping most of the violence, death, and gore off-screen, and the adult language to a minimum, this movie works as a gateway horror for older kids and teens that are considering diving into the genre.

The setting is fantastic! I don’t know whether this was an abandoned Showbiz Pizza or Chuck-E-Cheese in real life or not–hope it was–but the setting is ominous and creepy! And because it’s representative of places in real life, it’s easy to imagine ourselves in the same environment. Perhaps it’s not as unnerving as being stalked in your own home like in Halloween or When a Stranger Calls, but there is definitely something naturally scary about being trapped with kids’ toys and animatronic characters at night in a setting haunted by ghosts of its glory days.

I also appreciate the practical effects, puppetry, and character performer costuming in the movie. While I imagine that it’s a combination of CGI and practical, I kept studying the animatronic characters to determine whether it was character performers in costume or of it was exceptionally good CGI–so much so I feel that I could reach out and touch the fur. Had the CGI been overt, then the scares would’ve been far less terrifying as CGI rarely packs the same punch as actors reacting to real props, costuming, and effects.

You’ll not be disappointed if you chose to watch Five Nights at Freddy’s this weekend. Go in with an open mind, and just enjoy a fun horror movie! Don’t overthink it, just be entertained by it!

Ryan teaches Film Studies and Screenwriting at the University of Tampa and is a member of the Critics Association of Central Florida and Indie Film Critics of America. If you like this article, check out the others and FOLLOW this blog! Interested in Ryan making a guest appearance on your podcast or contributing to your website? Send him a DM on Twitter. If you’re ever in Tampa or Orlando, feel free to catch a movie with him.

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